If this happens when compiz plugins are toggled then it might be a
simple matter of the MT grabhandles plugin not supporting stop/start
unload/reload very well. We used to have similar crashes in unityshell
quite frequently.


** Changed in: unity
    Milestone: None => 6.6

** Summary changed:

- compiz crashed with SIGSEGV in unity::MT::GrabHandle::reposition()
+ compiz crashed with SIGSEGV in unity::MT::GrabHandle::reposition() from 
operator() from unity::MT::GrabHandleGroup::forEachHandle() from 
UnityMTGrabHandlesWindow::restackHandles

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https://bugs.launchpad.net/bugs/942601

Title:
  compiz crashed with SIGSEGV in unity::MT::GrabHandle::reposition()
  from operator() from unity::MT::GrabHandleGroup::forEachHandle() from
  UnityMTGrabHandlesWindow::restackHandles

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