On Unity, it also crashes, but I get the following error:

** (soffice:25543): CRITICAL **: void g_lo_menu_remove(GLOMenu*, gint):
assertion `0 <= position && position < (gint) menu->items->len' failed

The difference in behaviour could be because Unity and Gnome Shell
differ in terms of how the menus are displayed.

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https://bugs.launchpad.net/bugs/1048156

Title:
  soffice.bin crashed with SIGSEGV in UpdateNativeMenu()

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