Or, it's highly probable that Unity was hard-coded to respect
Canadian/British style of writing dates, but then again, that doesn't
bode well with what Omer says.

I'm using the same version of Unity Jeremy is using, so I'll upgrade to
trunk and set my locale to US to see if it makes any difference.

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https://bugs.launchpad.net/bugs/1055268

Title:
  Timestamps in Unity previews don't respect the locale date & time
  format

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