Sitsofo:
Sorry, I neglected to mention that UseEDID causes massive corruption on the 
screen.  This is why I needed to debug the EDID data and give a propper fix.  
The EDID thing used to work in earlier drivers, but not any more..

I know the nv driver worked at 1024, however not sure about the EDID
data.  I suppose if I debuged would it show it like the nvidia?  Do you
suppose there is a way to have the nv driver dump the edid.bin data, and
then force the nvidia driver to use that, possibly optionally, to create
a more robust fix for others?

-- 
[nvidia-glx] Resolutions lost on upgrade from Edgy to Feisty 
[nvidia-glx-legacy][nvidia-glx-new]
https://bugs.launchpad.net/bugs/91292
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