The only async glib call I can find that might explain this is: unity-shared/IconLoader.cpp: g_io_scheduler_job_send_to_mainloop_async (job, LoadIconComplete, task, nullptr);
-- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1061510 Title: compiz crashed with SIGSEGV in g_type_check_instance_is_a() from g_object_unref() from _g_file_attribute_value_clear() from ... from query_info_async_cb() [libgvfsdbus.so] To manage notifications about this bug go to: https://bugs.launchpad.net/unity/+bug/1061510/+subscriptions -- ubuntu-bugs mailing list [email protected] https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
