I agree the fix to Unity 6.8.0 is inadequate to address the fundamental
slowness of LLVMpipe. The low-gfx-mode branch should not have been
linked to this bug.
However it is done now and fix released. If you still have performance
problems then it's more appropriate to open a new bug to discuss them.
Sorry about that.
** Branch unlinked: lp:~nicolas-doffay/unity/low-gfx-mode
** Changed in: unity
Status: Fix Committed => Triaged
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https://bugs.launchpad.net/bugs/1046497
Title:
Unity through llvmpipe is slow
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