I've got a patch in the upstream bug for comment.  I'm going to mark the
similar bugs as duplicates.  Which might be a heavy hammer.  But there
are many ways to get to the same crash here, which seem to be having
nested ui manager updates, which causes memory to be freed twice in a
couple ways.

If after patching, we still see some similar-but-not-quite crashes, we
can investigate those separately.

** Summary changed:

- nautilus crashed with SIGSEGV in g_list_foreach()
+ nautilus crashed due to nested update_node() calls

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https://bugs.launchpad.net/bugs/1053862

Title:
  nautilus crashed due to nested update_node() calls

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