** Description changed:

+ [Impact]
+ 
+ A crasher because of static ubus_manager.
+ 
  [Test Case]
  No obvious test case, just making sure the given crash does not happen.
  
  [Regression Potential]
- No obvious regression potential.
+ 
+ No obvious regression potential, test that no new crashes regarding HUD.
  
  
  Original description:
  
  !
  
  ProblemType: Crash
  DistroRelease: Ubuntu 12.10
  Package: unity 6.4.0-0ubuntu4
  ProcVersionSignature: Ubuntu 3.5.0-11.11-generic 3.5.2
  Uname: Linux 3.5.0-11-generic x86_64
  ApportVersion: 2.5.1-0ubuntu4
  Architecture: amd64
  CrashCounter: 1
  Date: Sun Sep  9 23:06:41 2012
  EcryptfsInUse: Yes
  ExecutablePath: /usr/bin/compiz
  InstallationMedia: Ubuntu 12.10 "Quantal Quetzal" - Alpha amd64 (20120724.2)
  ProcCmdline: compiz
  ProcEnviron:
   LANGUAGE=en_AU:en
   PATH=(custom, no user)
   LANG=en_AU.UTF-8
   SHELL=/bin/bash
  SegvAnalysis:
   Segfault happened at: 0x7f49e724082b <_ZNSsC2ERKSs+11>:      mov    
-0x8(%rax),%esi
   PC (0x7f49e724082b) ok
   source "-0x8(%rax)" (0x40000006a) not located in a known VMA region (needed 
readable region)!
   destination "%esi" ok
  SegvReason: reading unknown VMA
  Signal: 11
  SourcePackage: unity
  StacktraceTop:
   std::basic_string<char, std::char_traits<char>, std::allocator<char> 
>::basic_string(std::string const&) () from 
/usr/lib/x86_64-linux-gnu/libstdc++.so.6
   unity::launcher::HudLauncherIcon::OnHudIconChanged(_GVariant*) () from 
/usr/lib/compiz/libunityshell.so
   ?? () from /usr/lib/compiz/libunityshell.so
   g_main_context_dispatch () from /lib/x86_64-linux-gnu/libglib-2.0.so.0
   ?? () from /lib/x86_64-linux-gnu/libglib-2.0.so.0
  Title: compiz crashed with SIGSEGV in std::basic_string<char, 
std::char_traits<char>, std::allocator<char> >::basic_string()
  UpgradeStatus: No upgrade log present (probably fresh install)
  UserGroups: adm cdrom dip lpadmin plugdev sambashare sudo

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https://bugs.launchpad.net/bugs/1048274

Title:
  compiz crashed with SIGSEGV in std::basic_string<char,
  std::char_traits<char>, std::allocator<char> >::basic_string() from
  unity::launcher::HudLauncherIcon::OnHudIconChanged()

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