This is a major issue: "unusable" is by no means an exaggeration: I can
literally watch the different shades of a fade-out/in effects painting
from top to down of every window on my Intel T9400 in Virtual Box.

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https://bugs.launchpad.net/bugs/1055936

Title:
  Unity is unusuably slow with fallback software rendering (LLVMpipe)

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