I truly thought I should be able to reproduce this on x86 if I built for
GLES. But the panel shadow is just working, properly. :/

Though I can only test lp:unity/6.0 and lp:nux/3.0 right now because the
trunks have too many bugs (build failures and crashes) to test on GLES
right now.

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https://bugs.launchpad.net/bugs/1055949

Title:
  Unity panel shadow appears as solid black bar on GLES/ARM (Pandaboard)

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