I have tried applying your patch. To build on the Nexus 7 I had to add a
build dependency on libgles2-mesa-dev and then the tablet compiled XBMC
in 90 minutes but did not succeed to make a package due to an dh-
shlibdeps problem on libgles2-mesa. I could start the compiled binary
via

./xbmc.bin

in the main directory of the source at least, only with the problem that
xbmc assumes a portrait screen whereas the desktop is landscape (and a
video app should be used in landscape). So at least the program starts,
meaning that the GLES support is correct now.

Then I tried out whether the build servers could package the patched
XBMC. I test-built on a PC (amd64) to be sure nothing is broken (15
minutes) and uploaded this. Unfortunately it FTBFS already during
./configure due to a Python problem (why did the previous version build
on the build servers then?).

So we are at least a step further knowing that your patch worked. Now we
must hope that someone steps up making the package build and solving the
landscape problem.

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https://bugs.launchpad.net/bugs/1084201

Title:
  xbmc should build against gles not gl

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