Also the fix for this will be in unity/unity-shared/PluignAdapter.cpp.
Where we tell if a window is on top. What is happening, is we skip
always on top windows and if all the other windows are minimized it will
return false.
Also look in
unity/launcher/ApplicationLauncherIcon.cpp::ActivateLauncherIcon as this
function is what calls:
if (!any_on_top && wm.IsWindowOnTop(xid))
Which is what you will be checking to see if its false or true.
** Tags added: bitesize
** Changed in: unity
Importance: Medium => Low
** Also affects: unity (Ubuntu)
Importance: Undecided
Status: New
** Changed in: unity (Ubuntu)
Status: New => Confirmed
** Changed in: ayatana-design
Status: New => Invalid
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https://bugs.launchpad.net/bugs/1131385
Title:
"Always on top" prevents application spread from working
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