Also the fix for this will be in unity/unity-shared/PluignAdapter.cpp.
Where we tell if a window is on top. What is happening, is we skip
always on top windows and if all the other windows are minimized it will
return false.

Also look in
unity/launcher/ApplicationLauncherIcon.cpp::ActivateLauncherIcon as this
function is what calls:

 if (!any_on_top && wm.IsWindowOnTop(xid))

Which is what you will be checking to see if its false or true.


** Tags added: bitesize

** Changed in: unity
   Importance: Medium => Low

** Also affects: unity (Ubuntu)
   Importance: Undecided
       Status: New

** Changed in: unity (Ubuntu)
       Status: New => Confirmed

** Changed in: ayatana-design
       Status: New => Invalid

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https://bugs.launchpad.net/bugs/1131385

Title:
  "Always on top" prevents application spread from working

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