I hit the seg fault again running trunk unity, making this critical.
Still only happens randomly when restarting unity :(, but fixing that
unit tests should also fix this crash, so an easy way to reproduce this
would be running that failing unit test!

** Changed in: unity
   Importance: High => Critical

** Changed in: unity (Ubuntu)
   Importance: High => Critical

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https://bugs.launchpad.net/bugs/1162886

Title:
  test-gtest [  FAILED  ] TestIconLoader.TestGetManyIcons - segfaults at
  times.

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