I hit the seg fault again running trunk unity, making this critical. Still only happens randomly when restarting unity :(, but fixing that unit tests should also fix this crash, so an easy way to reproduce this would be running that failing unit test!
** Changed in: unity Importance: High => Critical ** Changed in: unity (Ubuntu) Importance: High => Critical -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1162886 Title: test-gtest [ FAILED ] TestIconLoader.TestGetManyIcons - segfaults at times. To manage notifications about this bug go to: https://bugs.launchpad.net/unity/+bug/1162886/+subscriptions -- ubuntu-bugs mailing list [email protected] https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
