Stacktrace:
#0 0xb127e5e9 in unity::TextureCache::Hash (this=0xa668758, id=...,
width=174028576, height=-1332703232) at
/build/buildd/unity-6.12.0daily13.04.01/unity-shared/TextureCache.cpp:47
sout = <incomplete type>
#1 0x0a668748 in ?? ()
No symbol table info available.
Backtrace stopped: previous frame inner to this frame (corrupt stack?)
StacktraceTop:
unity::TextureCache::Hash (this=0xa668758, id=..., width=174028576,
height=-1332703232) at
/build/buildd/unity-6.12.0daily13.04.01/unity-shared/TextureCache.cpp:47
?? ()
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https://bugs.launchpad.net/bugs/1163054
Title:
compiz crashed with SIGSEGV in unity::TextureCache::FindTexture()
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