Stacktrace:
 #0  0xb127e5e9 in unity::TextureCache::Hash (this=0xa668758, id=..., 
width=174028576, height=-1332703232) at 
/build/buildd/unity-6.12.0daily13.04.01/unity-shared/TextureCache.cpp:47
         sout = <incomplete type>
 #1  0x0a668748 in ?? ()
 No symbol table info available.
 Backtrace stopped: previous frame inner to this frame (corrupt stack?)
StacktraceTop:
 unity::TextureCache::Hash (this=0xa668758, id=..., width=174028576, 
height=-1332703232) at 
/build/buildd/unity-6.12.0daily13.04.01/unity-shared/TextureCache.cpp:47
 ?? ()

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https://bugs.launchpad.net/bugs/1163054

Title:
  compiz crashed with SIGSEGV in unity::TextureCache::FindTexture()

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