* osirisgothra <[email protected]> [130428 16:07]:
> Also, dont know if this is related, but in the --help items there is
> this.....
> 
> ...... cut here ......
>                0 = None       1 = Keyboard/Gamepad
>   -ad <>  Select Audio Driver :
>                   auto = Automatically select output
>                    sdl = Simple DirectMedia Layer output
>                   [ RIGHT HERE ]
>   -d      Start with debugger enabled
>   .....cut here.....
> 
> notice where it says [ RIGHT HERE ] (which i added to mark that
> spot) ??? Well, normally there is a bit of a list of other sound
> interfaces to choose from, but now those two are the only ones even
> though i KNOW i have pulseaudio and alsa installed fully and they do
> work. I don't know if this is somehow related and I only noticed
> because I use zsnes mostly from the command line and notice small
> things like the options changing.

Hello,

Sorry for your kids! As one of the maintainers of zsnes in Debian,
here are a few points that may be interesting for this bug report. In
the last version we disabled libao suppport. This library could be
optionally used by zsnes to use systems such as pulseaudio and alsa,
but it caused a lot of problems in the past.

What helped this decision is the introduction of multi-arch in Debian,
which is a way of running 32 bit applications (such as zsnes) and
their library dependencies on a 64 bit system, ie most modern
hardware. Because libao is not multiarch compatible (at least, so far
- see http://bugs.debian.org/638741), we chose to disable it and it
appears that these changes were merged in Ubuntu.

So, I'd say that this issue has to do with how differences of
implementation of multiarch in Ubuntu & Debian. The best I can do is
confirm that it works in Debian. Once someone figures this I'd be
interested to merge it.

HTH,

-- 
Etienne Millon

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https://bugs.launchpad.net/bugs/1162846

Title:
  zsnes: 0xf7fdb430 in __kernel_vsyscall()

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