I had the same problem here, regarding the function
checkMessagesCount().
What happens is that the variable "tag" is null when the evaluate()
function doesn't find what it's looking for. Then, the following line
will raise an exception:
if (tag.textContent != 'Gmail' && tag.textContent != 'Mail') {
I changed to:
if (tag != null && tag.textContent != 'Gmail' && tag.textContent !=
'Mail') {
Now the GMail integration is working for me!
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https://bugs.launchpad.net/bugs/1073397
Title:
unityLoaded never gets called
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