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------------------------------------------------------------------------
On 2012-03-24T16:35:34+00:00 Jonathan Liu wrote:

Configure command:
./configure --prefix=/usr --with-dri-driverdir=/usr/lib/xorg/modules/dri 
--with-gallium-drivers=r300,r600,nouveau,svga,swrast --enable-gallium-llvm 
--enable-gallium-egl --enable-shared-glapi --enable-glx-tls --enable-dri 
--enable-glx --enable-osmesa  --enable-gles1 --enable-gles2 --enable-egl 
--enable-texture-float --enable-xa --enable-shared-dricore

When compiling mesa with osmesa and --enable-shared-glapi, OpenGL
functions such as glNormal3f, glVertex3f, etc. are not defined in
libOSMesa but are defined in libGL. It would be good if there was an
option to build libOSMesa with static GL API and the rest built with
shared GL API at the same time. This means if libGL is replaced with a
proprietary libGL, libOSMesa can still continue to function properly.

Reply at:
https://bugs.launchpad.net/ubuntu/+source/mesa/+bug/1066599/comments/0


** Changed in: mesa
       Status: Unknown => Confirmed

** Changed in: mesa
   Importance: Unknown => Medium

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https://bugs.launchpad.net/bugs/1066599

Title:
  Wine is unable to detect OSMesa correctly when compiling from source

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