The cause for this bug is actually bug #1182803:
A redraw of just one pixel in the Unity-panel will damage the whole screen 
instead of just damaging this pixel, so Compiz' CPU usage rises unnecessary, 
especially when indicator-multiload paints into the panel constantly. Once the 
Unity-damages-the-whole-screen-all-the-time problem is fixed this problem 
should be gone.

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https://bugs.launchpad.net/bugs/784055

Title:
  compiz CPU usage increases dramatically when running indicator-
  multiload

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