DVI has a lower bw than VGA - it can only do a max dotclock of around
300MHz (which is approx.1920x1080 @ 60Hz).

The problem with xorg-edgers is that mesa/i915 now pretends to be
OpenGL2.1 capable - which causes Unity to try and use more expensive
shaders and cause mesa to fallback to swrast.

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https://bugs.launchpad.net/bugs/931122

Title:
  [q35] 3D performance is very bad

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