Christopher, I'm not sure what you mean by steps 1 and 2:
1. Check that the bug is fixed in the current development release, and that its 
bug task is "Fix Released"
This is already done and you've marked it as "Fix Released"
2. Ensure that the bug report for this issue is public.
I'm pretty sure it is.

Did you mean some other steps 1 & 2?

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https://bugs.launchpad.net/bugs/1207970

Title:
  i915 device or resource busy in some 3D apps

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