Turns out this is a bug in unity8 after all. The UnityMenuModel is given
a pointer to an ActionStateParser that is invalidated without telling
the model.
The attached branch fixes the problem half-way: unity8 doesn't crash
anymore when enabling and disabling bluetooth successively. However, the
bluetooth indicator doesn't show up after the first disable / enable
cylce. Nick, could you please have a look at that?
** Branch linked: lp:~larsu/unity8/lp1236249
** Changed in: unity8 (Ubuntu)
Assignee: Lars Uebernickel (larsu) => Nick Dedekind (nick-dedekind)
--
You received this bug notification because you are a member of Ubuntu
Bugs, which is subscribed to Ubuntu.
https://bugs.launchpad.net/bugs/1236249
Title:
unity8 crashed with SIGSEGV in UnityMenuModelPrivate::itemState()
To manage notifications about this bug go to:
https://bugs.launchpad.net/ubuntu/+source/unity8/+bug/1236249/+subscriptions
--
ubuntu-bugs mailing list
[email protected]
https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs