After talking to thostr_, it is likely that this was caused by removing
~/.cache/mediascanner while the scope was running.

While we should be dealing with these errors and not letting them leak
as exceptions to C code, this isn't something that we should expect a
normal user to run into.  And even if they do, having the scope crash
and restart isn't the worst experience.

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https://bugs.launchpad.net/bugs/1238104

Title:
  unity-scope-loader crashed with SIGABRT in
  __gnu_cxx::__verbose_terminate_handler()

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