I've narrowed this down to http://bazaar.launchpad.net/~unity-
team/unity/trunk/revision/3515 being the offending commit.  I'm not sure
I understand why the developer changed QueueDraw() to NeedSoftRedraw(),
but if I change it to QueueDraw() again, then this issue goes away.  I
will have to chat with the developer to understand his rationale and
figure out a proper fix.

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https://bugs.launchpad.net/bugs/1240595

Title:
  [regression] Unity launcher is gone after fullscreen windows are
  resized!

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