Unfortunately this is a current limitation (to be fixed in the future)
also mentioned in NVIDIA's documentation:

"There is no synchronization between the images rendered by the NVIDIA
GPU and the output device. This means that the output device can start
reading the next frame of video while it is still being updated,
producing a graphical artifact known as “tearing”. Tearing is currently
expected due to limitations in the design of the X.Org X server."

Source:
http://us.download.nvidia.com/XFree86/Linux-x86_64/331.20/README/randr14.html


** Changed in: nvidia-prime (Ubuntu)
       Status: New => Triaged

** Changed in: nvidia-prime (Ubuntu)
   Importance: Undecided => Wishlist

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https://bugs.launchpad.net/bugs/1260128

Title:
  Nvidia-prime produces unbearable visual stutter

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