Unfortunately this is a current limitation (to be fixed in the future) also mentioned in NVIDIA's documentation:
"There is no synchronization between the images rendered by the NVIDIA GPU and the output device. This means that the output device can start reading the next frame of video while it is still being updated, producing a graphical artifact known as “tearing”. Tearing is currently expected due to limitations in the design of the X.Org X server." Source: http://us.download.nvidia.com/XFree86/Linux-x86_64/331.20/README/randr14.html ** Changed in: nvidia-prime (Ubuntu) Status: New => Triaged ** Changed in: nvidia-prime (Ubuntu) Importance: Undecided => Wishlist -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1260128 Title: Nvidia-prime produces unbearable visual stutter To manage notifications about this bug go to: https://bugs.launchpad.net/ubuntu/+source/nvidia-prime/+bug/1260128/+subscriptions -- ubuntu-bugs mailing list [email protected] https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
