I'm quite certain that this is not a Unity issue as completely separate
merge proposals all fail armhf CI.  However, we don't have definitive
proof of that, so we are trying other ways to debug this.

We tried the LIBGL_ALWAYS_SOFTWARE=1 env var in an amd64 build, but no
where in the log does it say it's using llvmpipe for sure.  The build
and tests passed as they did before, so this is not a good test.

Timo A. also suggested trying a test Mesa package reverting the arm
llvmpipe support.  We are in the middle of getting a PPA setup to get an
armhf build and then try that.  We'll report back once this is done.

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https://bugs.launchpad.net/bugs/1260068

Title:
  Unity continuous-integration fails in armhf due possibly to a libegl
  issue

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