"Mir simply hides a surface until you've explicitly showed it by calling
swapbuffers."

Right.  I get that that's how Mir is *supposed* to work.  But I'm saying
that calling mir::run_mir() in the client calls swap_buffers() four
times on the server before even giving control back to the client.

So that seems like a bug then, eh?  It means that surfaces are shown
before there is actual content to show.

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https://bugs.launchpad.net/bugs/1280842

Title:
  [enhancement] Need a method of hiding surfaces until they are ready to
  draw themselves

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