This bug was fixed in the package unity - 7.1.2+14.04.20140220-0ubuntu1
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unity (7.1.2+14.04.20140220-0ubuntu1) trusty; urgency=low
[ CI bot ]
* Add dynamic HiDPI support to the launcher. (LP: #1075417)
* Add dynamic HiDPI support to the tooltips.
* Add dynamic HiDPI support to the quicklist.
* The decor now scales with the DPI value.
[ Brandon Schaefer ]
* Remove the nux::Property panel_height; Replace it with a function.
Now PanelStyle holds up to monitors::MAX panel_height. Now to get
the panel height for the monitor you just use PanelHeight(int
monitor). Added a signal panel_height_changed() that will emit the
new panel height, and the monitor that was changed. Its not
currently used. (LP: #1075417)
* UnitySettings: use proper gnome scaling-factor
[ Marco Trevisan (Treviño) ]
* UnitySettings: use proper gnome scaling-factor
* DecoratedWindow: add menu
* DecoratedWindow: make sure that the top_layout exist when setting up
the decorations If there's no layout, then we don't need any
texture. Also this might cause a crash if a window is about to be
mapped but not yet fully framed. (LP: #1281610)
[ Sebastien Bacher ]
* Drop g-s-d override, unity-settings-daemon landed
-- Ubuntu daily release <[email protected]> Thu, 20 Feb 2014
16:25:16 +0000
** Changed in: unity (Ubuntu)
Status: In Progress => Fix Released
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https://bugs.launchpad.net/bugs/1075417
Title:
Unity panel height and launcher width don't scale with system DPI/font
settings
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