You can see the deficiency when GLRenderer needs a unique surface ID. The real surface ID is not accessible right now: http://bazaar.launchpad.net/~mir-team/mir/development-branch/view/head:/src/server/compositor/gl_renderer.cpp#L250
-- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1280842 Title: [enhancement] Need a method of hiding surfaces until they are ready to draw themselves To manage notifications about this bug go to: https://bugs.launchpad.net/mir/+bug/1280842/+subscriptions -- ubuntu-bugs mailing list [email protected] https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
