StacktraceTop:
 __GI___pthread_mutex_lock (mutex=0x0) at ../nptl/pthread_mutex_lock.c:66
 stubSyncThreadProc (ThreadSelf=0x1c91020, pvUser=<optimized out>) at 
/build/buildd/virtualbox-4.3.6-dfsg/src/VBox/Additions/common/crOpenGL/load.c:898
 rtThreadMain (pThread=0x1c91020, NativeThread=<optimized out>, 
pszThreadName=<optimized out>) at 
/build/buildd/virtualbox-4.3.6-dfsg/src/VBox/Runtime/common/misc/thread.cpp:712
 rtThreadNativeMain (pvArgs=0x1c91020) at 
/build/buildd/virtualbox-4.3.6-dfsg/src/VBox/Runtime/r3/posix/thread-posix.cpp:324
 start_thread (arg=0x7f15a810a700) at pthread_create.c:312

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https://bugs.launchpad.net/bugs/1283298

Title:
  unity8 crashed with SIGSEGV in __GI___pthread_mutex_lock()

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