They are really two separate issue which, nonetheless, we're tracking in
LP: #1210077, and I think it makes sense to do so because the code to
handle resume is already in place in Unity (which is what this bug
report was about).

It is true that one issue was in the nvidia driver (now fixed), however
the other issue is in Unity. The latter, though, is really Upower not
emitting the event on resume. This is why I suggested that we rely on
Logind instead.

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https://bugs.launchpad.net/bugs/915265

Title:
  [regression] Unity launcher on-screen corruption on resume from
  suspend with nVidia proprietary driver

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