Revno 1514 in devel fixes this...the cause is hard to understand.

Its true that this onStateChanged was never being fired. This was
because sessionCreatedSurface and surfaceCreatedFor were being called
for different addresses to the same surface, presumably this had to do
with the BasicSurface/SurfaceImpl hierarchy and the inheritance
there...but its not clear how it could happen as there is no casting in
the code paths and unity-mir always sees msh::Surface pointer...

anyway...revno 1514!

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https://bugs.launchpad.net/bugs/1297878

Title:
  OSK touch events "fall through" and hit surface behind them

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