Public bug reported:

As seen on Unity8
https://bugs.launchpad.net/ubuntu/+source/unity8/+bug/1300326 the
QtQuick SmoothedAnimation sometime gets stuck in its not final value.

This has been traced to the fact that sometimes it issues the final
value, prepares for stopping the animation (starts delayedStopTimer) but
one extra updateCurrentTime() is still called reverting the value back.

This patch has not been sent upstream since Qt 5.3 has reworked
SmoothedAnimation quite a bit and i'm positive the bug is fixed there in
a different way.

** Affects: qtdeclarative-opensource-src (Ubuntu)
     Importance: Undecided
         Status: New

** Patch added: "The patch that fixes the issue"
   https://bugs.launchpad.net/bugs/1305015/+attachment/4077066/+files/Q

** Summary changed:

- Fix QSmoothedAnimation sometimes regressing in value
+ [patch] Fix QSmoothedAnimation sometimes regressing in value

** Summary changed:

- [patch] Fix QSmoothedAnimation sometimes regressing in value
+ [PATCH] Fix QSmoothedAnimation sometimes getting stuck

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https://bugs.launchpad.net/bugs/1305015

Title:
  [PATCH] Fix QSmoothedAnimation sometimes getting stuck

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