> Basic fundamental error checking is missing in that code and it fails
> catastrophically as a consequence.

This statement is a tad exaggerated. Error checking would be welcome of
course, but it wouldn’t prevent oxide from failing to load as it needs
to be able to instantiate an EGL surface anyway, so the failure would
happen later on in the startup phase.

Anyway, I added error checking for this function
(IsUbuntuPhoneOrTablet()), it’s now in oxide trunk (at revision 508).

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https://bugs.launchpad.net/bugs/1307709

Title:
  webbrowser-app does not start in Unity 8 preview session

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