It explicitly says Windows on every line mentioning 1.2.5 in the
"Overlay availability by API, OS and CPU-architecture" table. It also
implies Windows everywhere it mentions DirectX, since there is no
DirectX entry in the tables that mention linux; only OpenGL entries
exist there. This makes sense, of course, since mumble-overlay works via
OpenGL on linux.

In any case, I don't see any explanation of the LD_PRELOAD "cannot be
preloaded" error, nor any indication that it will be fixed in 1.2.5.

The bug is not limited to Guild Wars 2. I have tested it with several
other 32-bit games running on wine, all with the same results.

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https://bugs.launchpad.net/bugs/1300414

Title:
  mumble-overlay doesn't work with wine games

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