It explicitly says Windows on every line mentioning 1.2.5 in the "Overlay availability by API, OS and CPU-architecture" table. It also implies Windows everywhere it mentions DirectX, since there is no DirectX entry in the tables that mention linux; only OpenGL entries exist there. This makes sense, of course, since mumble-overlay works via OpenGL on linux.
In any case, I don't see any explanation of the LD_PRELOAD "cannot be preloaded" error, nor any indication that it will be fixed in 1.2.5. The bug is not limited to Guild Wars 2. I have tested it with several other 32-bit games running on wine, all with the same results. -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1300414 Title: mumble-overlay doesn't work with wine games To manage notifications about this bug go to: https://bugs.launchpad.net/ubuntu/+source/mumble/+bug/1300414/+subscriptions -- ubuntu-bugs mailing list [email protected] https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
