EC pool is 3+1, and cache is with 2 replicas. default crush rules.

I decreased cache to few gigs and [semi]idle cpu usage decreased
dramaticaly. So I think it is not a bug, but related to how cache works.

I think we can call it "verification-done", unless someone else have
objections?

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https://bugs.launchpad.net/bugs/1278466

Title:
  [FFe] ceph firefly stable release

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