Unity8 should be using the state in conjunction with the running flag to 
determine if it should display track info.
Play/Paused + running = show tracks
Anything else = show player placeholder.

** Changed in: unity8 (Ubuntu)
       Status: New => Confirmed

** Changed in: unity8 (Ubuntu)
   Importance: Undecided => High

** Changed in: unity8 (Ubuntu)
     Assignee: (unassigned) => Nick Dedekind (nick-dedekind)

** Changed in: unity8 (Ubuntu)
   Importance: High => Medium

** Changed in: unity8 (Ubuntu)
       Status: Confirmed => In Progress

** Branch linked: lp:~nick-dedekind/unity8/indicator-polishing

** Branch linked: lp:~nick-dedekind/ubuntu-settings-components
/indicator-polishing

** No longer affects: indicator-sound

** Description changed:

  Even if nothing is playing or loaded into a music player, the player
  still shows in running state.
  
+ Unity8 should be using the state in conjunction with the running flag to
+ determine if it should display track info.
+ 
  Partial output of actions shows "running=true"
  dbus-send --print-reply --session --dest=com.canonical.indicator.sound 
/com/canonical/indicator/sound org.gtk.Actions.DescribeAll
- 
  
        dict entry(
           string "mediaplayer-app.desktop"
           struct {
              boolean false
              signature ""
              array [
                 variant                   array [
                       dict entry(
                          string "running"
                          variant                            boolean true
                       )
                       dict entry(
                          string "state"
                          variant                            string "Stopped"
                       )
                    ]
              ]
           }
        )

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https://bugs.launchpad.net/bugs/1373319

Title:
  Indicator sound menu always showing media player in "running" state

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