Unity8 should be using the state in conjunction with the running flag to
determine if it should display track info.
Play/Paused + running = show tracks
Anything else = show player placeholder.
** Changed in: unity8 (Ubuntu)
Status: New => Confirmed
** Changed in: unity8 (Ubuntu)
Importance: Undecided => High
** Changed in: unity8 (Ubuntu)
Assignee: (unassigned) => Nick Dedekind (nick-dedekind)
** Changed in: unity8 (Ubuntu)
Importance: High => Medium
** Changed in: unity8 (Ubuntu)
Status: Confirmed => In Progress
** Branch linked: lp:~nick-dedekind/unity8/indicator-polishing
** Branch linked: lp:~nick-dedekind/ubuntu-settings-components
/indicator-polishing
** No longer affects: indicator-sound
** Description changed:
Even if nothing is playing or loaded into a music player, the player
still shows in running state.
+ Unity8 should be using the state in conjunction with the running flag to
+ determine if it should display track info.
+
Partial output of actions shows "running=true"
dbus-send --print-reply --session --dest=com.canonical.indicator.sound
/com/canonical/indicator/sound org.gtk.Actions.DescribeAll
-
dict entry(
string "mediaplayer-app.desktop"
struct {
boolean false
signature ""
array [
variant array [
dict entry(
string "running"
variant boolean true
)
dict entry(
string "state"
variant string "Stopped"
)
]
]
}
)
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https://bugs.launchpad.net/bugs/1373319
Title:
Indicator sound menu always showing media player in "running" state
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