Update: This only happends when GL_ELEMENT_BUFFER_ARRAY_ARB is used to
render indexed geometry (aka index buffers).

I can reproduce this both with my own code and the code available at:
http://www.songho.ca/opengl/gl_vbo.html

-- 
[gutsy] VBOs broken (x3100, intel)
https://bugs.launchpad.net/bugs/138270
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