So the reason is that when the user accepts a call, the live call window
takes a short while to load. Between accepting the call and the live
call window showing, the CallManager.callindicatorVisible flag is set,
which causes the active call hint to display. Then when the live call
shows, it is unset, which hides the active call hint in the panel.

I'm not sure that unity can manage this any more than it already does.

** Changed in: dialer-app
       Status: Incomplete => Confirmed

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https://bugs.launchpad.net/bugs/1390098

Title:
  Active call panel incorrectly displayed when recieving a call

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