Something's odd there then, I'll have to investigate further with a clean VM 
rather than one I've been messing with.
The cause of the error though is that it's looking for the plugins in the 
Debian location rather than the Ubuntu location (Have you been fiddling with 
environment variables at all?)
 This in turn means it can't load the textures, and gives the missing files 
error :)

As a temporary copy the contents of /usr/lib/openbve/ to
/usr/share/games/openbve

That should then work correctly I hope....

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https://bugs.launchpad.net/bugs/1273393

Title:
  OpenBve.exe crashed with SIGABRT in
  gdip_load_png_image_from_file_or_stream()

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