Btw this is due to the way nux animation and compiz works. Basically can
happen that an animation start later because nothing the screen is
truely idle. In this case the grab will be released later and the
lockscreen will be delayed. The best way to fix this bug is to call
cscreen->damagePending() as soon as we start a nux::animation.

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https://bugs.launchpad.net/bugs/1398287

Title:
  Unity 14.04 Lock button sometimes takes 30~60s to enter lock screen

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