Is there value/desire to providing the play/pause event to the
foreground app if it's not playing audio?

In my mind the events (all those that originate from the headset, be it wired 
or bluetooth) should just follow the audio stream (if any) to its source (media 
playback - media-hub; ringtone - telephony-service; during a call - 
telephony-service as well; playing a game - the foreground app; etc.). I know 
you can post feedback events on audio streams and that feels to me like the 
most natural way to deliver those.
We should only have a fallback policy in place for when there's no audio 
playback - deliver to media hub to resume the most recently played stream? To 
voice recognition on long press?

Headphone (dis)connection (again, wired or otherwise) falls into the
same group of events, if possible.

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https://bugs.launchpad.net/bugs/1398427

Title:
  Can't use earphone to answer or disconnect a call

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