This is a rather old bug and I've not seen any crashes like this
reported in some time.  It seems this has been fixed some releases ago
and I'm marking as such.

If this does still occur, we can either reopen this bug or open a new
one.

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https://bugs.launchpad.net/bugs/942601

Title:
  compiz crashed with SIGSEGV in unity::MT::GrabHandle::reposition()
  from operator() from unity::MT::GrabHandleGroup::forEachHandle() from
  UnityMTGrabHandlesWindow::restackHandles

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