Public bug reported:
Ubuntu version 15.04, Unity version 7.3.2+15.04.20150420-0ubuntu1 and
wmctrl version 1.07-7.
If I try to place a window in the top left of the desktop, with the command
"wmctrl -r :ACTIVE: -e 0,0,0,1240,1034", it'll instead place the window about
10 pixels to the right of the edge of the Unity launcher.
Similarly, trying to place a window on the top right corner with "wmctrl -r
:ACTIVE: -e 1,1280,0,640,360", the window appears in the right X position, but
it's also about 10 pixels below the Unity panel.
However, "wmctrl -r :ACTIVE: -e 1,1280,720,640,335" will place the window at
the expected position. It's like it's expecting the launcher and panel to be
bigger than they actually are.
I have my launcher set to 32 pixel icons, and I set up the scale for menu and
titlebars as 0.875 in Settings>Displays, and my resolution is 1920x1080.
Would love to know if there's any workaround or alternative way to place
windows in specific spots via script. I tried xdotool but causes the
same abnormal behavior. I confirmed xmctrl works in other desktops like
KDE (both 4 and plasma 5)
** Affects: unity (Ubuntu)
Importance: Undecided
Status: New
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https://bugs.launchpad.net/bugs/1452405
Title:
wmctrl cannot move windows into certain positions
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