> Seems to be two different issues at play here.
> First, balazar shouldn't crash.

I've got a good but old graphics card.  Maybe it missing features
surprised Balazar?

Attached is "glxinfo" output.  I'm also driving the display at 16-bit.


> So, what is your graphics hardware?

Matrox G550.


>  Which graphics driver (a binary blob or an opensource variant) are you using?

Open source one, xserver-xorg-video-mga.


> Are you running compiz?

I'm not running anything requiring Composite.   Only thing requiring GL
is the games.

(Tux racer works fine on the card as does Quake I/II/III, Compiz/Beryl
are too slow to be usable.)


> Is the error reproduceable? If so, how?

Just by starting the game, although I have to admit I haven't tested
this for a while. I uninstalled Balazar and have now some application
data I don't want to lose, so it will take a while to recheck this.


> Are there things you can do, like turn off compiz that prevent it from 
> happening?

Not running the game. :-)

I think there was some other similar game (using Soya?) that triggered
this also, but it's been a while so I'm not completely sure about this.


> Although the game shouldn't crash, the fact you are booted back into kdm 
> suggest a more dangerous bug is lurking out there...

I think it's OpenGL/X one really.    There were some (plain 2D)
X-crasher mga bugs in Edgy which got fixed in Feisty (basically Debian
bugfix imports), so I wouldn't be completely surprised if something else
had slipped through Ubuntu QA.


** Attachment added: "glxinfo output"
   http://launchpadlibrarian.net/9417212/glxinfo.txt

-- 
[feisty] when a GL game crashes, I get back to KDM
https://bugs.launchpad.net/bugs/114514
You received this bug notification because you are a member of Ubuntu
Bugs, which is the bug contact for Ubuntu.

-- 
ubuntu-bugs mailing list
[email protected]
https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs

Reply via email to