This is what I got in unity8.log after tapping like crazy, causing unity8 to crash:
""" qtmir.surfaces: MirSurfaceItem::setOrientation - orientation= 2 qtmir.surfaces: MirSurfaceItem::updateMirSurfaceFocus true qtmir.clipboard: D-Bus GetContents - returning 0 bytes qtmir.mir.input: Would move a touch that wasn't pressed before (id = 15 ). Making it press instead. qtmir.mir.input: There's a touch (id = 14 ) missing. Releasing it. qtmir.mir.input: There's a touch (id = 20 ) missing. Releasing it. qtmir.mir.input: There's a touch (id = 26 ) missing. Releasing it. qtmir.mir.input: There's a touch (id = 33 ) missing. Releasing it. qtmir.mir.input: Would move a touch that wasn't pressed before (id = 36 ). Making it press instead. qtmir.mir.input: There's a touch (id = 35 ) missing. Releasing it. terminate called after throwing an instance of 'boost::exception_detail::clone_impl<boost::exception_detail::error_info_injector<std::logic_error> >' what(): Only one touch up/down may be reported per event """ So it's the same as bug #1437357, as I suspected. Which means that my fix for it didn't work or didn't cover all cases :-/ -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1454711 Title: unity8 crash with many random touch points To manage notifications about this bug go to: https://bugs.launchpad.net/ubuntu/+source/unity8/+bug/1454711/+subscriptions -- ubuntu-bugs mailing list [email protected] https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
