** Description changed:

  since the upgrade to 15.04 when you open kinfocenter in kde and click on open 
gl you get an application crash - the console output will say
  $ kinfocenter
  Failed to establish shared memory mapping, will fallback to private memory -- 
memory usage will increase
  kf5.kiconthemes: "Theme tree: (Breeze)"
  kf5.kservice.sycoca: Trying to open ksycoca from "/home/dave/.cache/ksycoca5"
  QObject::connect: No such signal 
QAction::triggered(Qt::MouseButtons,Qt::KeyboardModifiers)
  QObject::connect:  (sender name:   'search')
  Error: glXMakeCurrent failed
  
  the last line is of importance - after that kinfocenter crashes but
  doesnt close - it hangs ...
  
  ProblemType: Bug
  DistroRelease: Ubuntu 15.04
  Package: xorg 1:7.7+7ubuntu4
  ProcVersionSignature: Ubuntu 3.19.0-15.15-generic 3.19.3
  Uname: Linux 3.19.0-15-generic x86_64
  ApportVersion: 2.17.2-0ubuntu1
  Architecture: amd64
  CurrentDesktop: KDE
  Date: Thu Apr 30 14:04:49 2015
  InstallationDate: Installed on 2009-12-21 (1955 days ago)
  InstallationMedia: Kubuntu 9.10 "Karmic Koala" - Release amd64 (20091027)
  SourcePackage: xorg
  Symptom: display
  Title: Xorg freeze
  UpgradeStatus: Upgraded to vivid on 2015-04-23 (6 days ago)
  
- $ glxinfo
- name of display: :0
- display: :0  screen: 0
+ $ glxinfo 
+ name of display: :1
+ display: :1  screen: 0
  direct rendering: Yes
  server glx vendor string: SGI
  server glx version string: 1.4
  server glx extensions:
-     GLX_ARB_create_context, GLX_ARB_create_context_profile,
-     GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB, GLX_ARB_multisample,
-     GLX_EXT_create_context_es2_profile, GLX_EXT_framebuffer_sRGB,
-     GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info,
-     GLX_EXT_visual_rating, GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer,
-     GLX_OML_swap_method, GLX_SGIS_multisample, GLX_SGIX_fbconfig,
-     GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, GLX_SGI_swap_control
+     GLX_ARB_create_context, GLX_ARB_create_context_profile, 
+     GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB, GLX_ARB_multisample, 
+     GLX_EXT_create_context_es2_profile, GLX_EXT_framebuffer_sRGB, 
+     GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, 
+     GLX_EXT_visual_rating, GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer, 
+     GLX_OML_swap_method, GLX_SGIS_multisample, GLX_SGIX_fbconfig, 
+     GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, GLX_SGI_swap_control
  client glx vendor string: Mesa Project and SGI
  client glx version string: 1.4
  client glx extensions:
-     GLX_ARB_create_context, GLX_ARB_create_context_profile,
-     GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float,
-     GLX_ARB_framebuffer_sRGB, GLX_ARB_get_proc_address, GLX_ARB_multisample,
-     GLX_EXT_buffer_age, GLX_EXT_create_context_es2_profile,
-     GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB,
-     GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info,
-     GLX_EXT_visual_rating, GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer,
-     GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer,
-     GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control,
-     GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
-     GLX_SGIX_visual_select_group, GLX_SGI_make_current_read,
-     GLX_SGI_swap_control, GLX_SGI_video_sync
+     GLX_ARB_create_context, GLX_ARB_create_context_profile, 
+     GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float, 
+     GLX_ARB_framebuffer_sRGB, GLX_ARB_get_proc_address, GLX_ARB_multisample, 
+     GLX_EXT_buffer_age, GLX_EXT_create_context_es2_profile, 
+     GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB, 
+     GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, 
+     GLX_EXT_visual_rating, GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer, 
+     GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer, 
+     GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control, 
+     GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, 
+     GLX_SGIX_visual_select_group, GLX_SGI_make_current_read, 
+     GLX_SGI_swap_control, GLX_SGI_video_sync
  GLX version: 1.4
  GLX extensions:
-     GLX_ARB_create_context, GLX_ARB_create_context_profile,
-     GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB,
-     GLX_ARB_get_proc_address, GLX_ARB_multisample,
-     GLX_EXT_create_context_es2_profile, GLX_EXT_framebuffer_sRGB,
-     GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info,
-     GLX_EXT_visual_rating, GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer,
-     GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer,
-     GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control,
-     GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
-     GLX_SGIX_visual_select_group, GLX_SGI_make_current_read,
-     GLX_SGI_swap_control, GLX_SGI_video_sync
+     GLX_ARB_create_context, GLX_ARB_create_context_profile, 
+     GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB, 
+     GLX_ARB_get_proc_address, GLX_ARB_multisample, 
+     GLX_EXT_create_context_es2_profile, GLX_EXT_framebuffer_sRGB, 
+     GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, 
+     GLX_EXT_visual_rating, GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer, 
+     GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer, 
+     GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control, 
+     GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, 
+     GLX_SGIX_visual_select_group, GLX_SGI_make_current_read, 
+     GLX_SGI_swap_control, GLX_SGI_video_sync
  OpenGL vendor string: X.Org
  OpenGL renderer string: Gallium 0.4 on AMD RV770
- OpenGL core profile version string: 3.3 (Core Profile) Mesa 10.6.0-devel 
(git-db269ae 2015-04-30 vivid-oibaf-ppa)
+ OpenGL core profile version string: 3.3 (Core Profile) Mesa 10.7.0-devel 
(git-065978d 2015-05-29 vivid-oibaf-ppa)
  OpenGL core profile shading language version string: 3.30
  OpenGL core profile context flags: (none)
  OpenGL core profile profile mask: core profile
  OpenGL core profile extensions:
-     GL_AMD_conservative_depth, GL_AMD_draw_buffers_blend,
-     GL_AMD_pinned_memory, GL_AMD_shader_stencil_export,
-     GL_AMD_shader_trinary_minmax, GL_AMD_vertex_shader_layer,
-     GL_AMD_vertex_shader_viewport_index, GL_ANGLE_texture_compression_dxt3,
-     GL_ANGLE_texture_compression_dxt5, GL_ARB_ES2_compatibility,
-     GL_ARB_ES3_compatibility, GL_ARB_base_instance,
-     GL_ARB_blend_func_extended, GL_ARB_buffer_storage,
-     GL_ARB_clear_buffer_object, GL_ARB_clip_control,
-     GL_ARB_compressed_texture_pixel_storage, GL_ARB_conservative_depth,
-     GL_ARB_copy_buffer, GL_ARB_debug_output, GL_ARB_depth_buffer_float,
-     GL_ARB_depth_clamp, GL_ARB_draw_buffers, GL_ARB_draw_buffers_blend,
-     GL_ARB_draw_elements_base_vertex, GL_ARB_draw_instanced,
-     GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location,
-     GL_ARB_fragment_coord_conventions, GL_ARB_fragment_layer_viewport,
-     GL_ARB_fragment_shader, GL_ARB_framebuffer_object,
-     GL_ARB_framebuffer_sRGB, GL_ARB_get_program_binary,
-     GL_ARB_half_float_pixel, GL_ARB_half_float_vertex,
-     GL_ARB_instanced_arrays, GL_ARB_internalformat_query,
-     GL_ARB_invalidate_subdata, GL_ARB_map_buffer_alignment,
-     GL_ARB_map_buffer_range, GL_ARB_multi_bind, GL_ARB_occlusion_query2,
-     GL_ARB_pipeline_statistics_query, GL_ARB_pixel_buffer_object,
-     GL_ARB_point_sprite, GL_ARB_program_interface_query,
-     GL_ARB_provoking_vertex, GL_ARB_robustness, GL_ARB_sample_shading,
-     GL_ARB_sampler_objects, GL_ARB_seamless_cube_map,
-     GL_ARB_separate_shader_objects, GL_ARB_shader_bit_encoding,
-     GL_ARB_shader_objects, GL_ARB_shader_stencil_export,
-     GL_ARB_shader_texture_lod, GL_ARB_shading_language_420pack,
-     GL_ARB_shading_language_packing, GL_ARB_stencil_texturing, GL_ARB_sync,
-     GL_ARB_texture_barrier, GL_ARB_texture_buffer_object,
-     GL_ARB_texture_buffer_object_rgb32, GL_ARB_texture_buffer_range,
-     GL_ARB_texture_compression_rgtc, GL_ARB_texture_float,
-     GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_multisample,
-     GL_ARB_texture_non_power_of_two, GL_ARB_texture_query_levels,
-     GL_ARB_texture_rectangle, GL_ARB_texture_rg, GL_ARB_texture_rgb10_a2ui,
-     GL_ARB_texture_stencil8, GL_ARB_texture_storage,
-     GL_ARB_texture_storage_multisample, GL_ARB_texture_swizzle,
-     GL_ARB_timer_query, GL_ARB_transform_feedback2,
-     GL_ARB_transform_feedback3, GL_ARB_transform_feedback_instanced,
-     GL_ARB_uniform_buffer_object, GL_ARB_vertex_array_bgra,
-     GL_ARB_vertex_array_object, GL_ARB_vertex_attrib_binding,
-     GL_ARB_vertex_shader, GL_ARB_vertex_type_10f_11f_11f_rev,
-     GL_ARB_vertex_type_2_10_10_10_rev, GL_ARB_viewport_array,
-     GL_ATI_blend_equation_separate, GL_ATI_texture_compression_3dc,
-     GL_ATI_texture_float, GL_ATI_texture_mirror_once, GL_EXT_abgr,
-     GL_EXT_blend_equation_separate, GL_EXT_draw_buffers2,
-     GL_EXT_draw_instanced, GL_EXT_framebuffer_blit,
-     GL_EXT_framebuffer_multisample, 
GL_EXT_framebuffer_multisample_blit_scaled,
-     GL_EXT_framebuffer_sRGB, GL_EXT_packed_depth_stencil, GL_EXT_packed_float,
-     GL_EXT_pixel_buffer_object, GL_EXT_polygon_offset_clamp,
-     GL_EXT_provoking_vertex, GL_EXT_shader_integer_mix, GL_EXT_texture_array,
-     GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_latc,
-     GL_EXT_texture_compression_rgtc, GL_EXT_texture_compression_s3tc,
-     GL_EXT_texture_filter_anisotropic, GL_EXT_texture_integer,
-     GL_EXT_texture_mirror_clamp, GL_EXT_texture_sRGB,
-     GL_EXT_texture_sRGB_decode, GL_EXT_texture_shared_exponent,
-     GL_EXT_texture_snorm, GL_EXT_texture_swizzle, GL_EXT_timer_query,
-     GL_EXT_transform_feedback, GL_EXT_vertex_array_bgra,
-     GL_IBM_multimode_draw_arrays, GL_KHR_context_flush_control, GL_KHR_debug,
-     GL_MESA_pack_invert, GL_MESA_texture_signed_rgba,
-     GL_NV_conditional_render, GL_NV_depth_clamp, GL_NV_packed_depth_stencil,
-     GL_NV_texture_barrier, GL_OES_EGL_image, GL_OES_read_format, GL_S3_s3tc
- 
- OpenGL version string: 3.0 Mesa 10.6.0-devel (git-db269ae 2015-04-30 
vivid-oibaf-ppa)
+     GL_AMD_conservative_depth, GL_AMD_draw_buffers_blend, 
+     GL_AMD_pinned_memory, GL_AMD_shader_stencil_export, 
+     GL_AMD_shader_trinary_minmax, GL_AMD_vertex_shader_layer, 
+     GL_AMD_vertex_shader_viewport_index, GL_ANGLE_texture_compression_dxt3, 
+     GL_ANGLE_texture_compression_dxt5, GL_ARB_ES2_compatibility, 
+     GL_ARB_ES3_compatibility, GL_ARB_base_instance, 
+     GL_ARB_blend_func_extended, GL_ARB_buffer_storage, 
+     GL_ARB_clear_buffer_object, GL_ARB_clip_control, 
+     GL_ARB_compressed_texture_pixel_storage, GL_ARB_conservative_depth, 
+     GL_ARB_copy_buffer, GL_ARB_debug_output, GL_ARB_depth_buffer_float, 
+     GL_ARB_depth_clamp, GL_ARB_direct_state_access, GL_ARB_draw_buffers, 
+     GL_ARB_draw_buffers_blend, GL_ARB_draw_elements_base_vertex, 
+     GL_ARB_draw_instanced, GL_ARB_explicit_attrib_location, 
+     GL_ARB_explicit_uniform_location, GL_ARB_fragment_coord_conventions, 
+     GL_ARB_fragment_layer_viewport, GL_ARB_fragment_shader, 
+     GL_ARB_framebuffer_object, GL_ARB_framebuffer_sRGB, 
+     GL_ARB_get_program_binary, GL_ARB_half_float_pixel, 
+     GL_ARB_half_float_vertex, GL_ARB_instanced_arrays, 
+     GL_ARB_internalformat_query, GL_ARB_invalidate_subdata, 
+     GL_ARB_map_buffer_alignment, GL_ARB_map_buffer_range, GL_ARB_multi_bind, 
+     GL_ARB_occlusion_query2, GL_ARB_pipeline_statistics_query, 
+     GL_ARB_pixel_buffer_object, GL_ARB_point_sprite, 
+     GL_ARB_program_interface_query, GL_ARB_provoking_vertex, 
+     GL_ARB_robustness, GL_ARB_sample_shading, GL_ARB_sampler_objects, 
+     GL_ARB_seamless_cube_map, GL_ARB_separate_shader_objects, 
+     GL_ARB_shader_bit_encoding, GL_ARB_shader_objects, 
+     GL_ARB_shader_stencil_export, GL_ARB_shader_texture_lod, 
+     GL_ARB_shading_language_420pack, GL_ARB_shading_language_packing, 
+     GL_ARB_stencil_texturing, GL_ARB_sync, GL_ARB_texture_barrier, 
+     GL_ARB_texture_buffer_object, GL_ARB_texture_buffer_object_rgb32, 
+     GL_ARB_texture_buffer_range, GL_ARB_texture_compression_rgtc, 
+     GL_ARB_texture_float, GL_ARB_texture_mirror_clamp_to_edge, 
+     GL_ARB_texture_multisample, GL_ARB_texture_non_power_of_two, 
+     GL_ARB_texture_query_levels, GL_ARB_texture_rectangle, GL_ARB_texture_rg, 
+     GL_ARB_texture_rgb10_a2ui, GL_ARB_texture_stencil8, 
+     GL_ARB_texture_storage, GL_ARB_texture_storage_multisample, 
+     GL_ARB_texture_swizzle, GL_ARB_timer_query, GL_ARB_transform_feedback2, 
+     GL_ARB_transform_feedback3, GL_ARB_transform_feedback_instanced, 
+     GL_ARB_uniform_buffer_object, GL_ARB_vertex_array_bgra, 
+     GL_ARB_vertex_array_object, GL_ARB_vertex_attrib_binding, 
+     GL_ARB_vertex_shader, GL_ARB_vertex_type_10f_11f_11f_rev, 
+     GL_ARB_vertex_type_2_10_10_10_rev, GL_ARB_viewport_array, 
+     GL_ATI_blend_equation_separate, GL_ATI_texture_compression_3dc, 
+     GL_ATI_texture_float, GL_ATI_texture_mirror_once, GL_EXT_abgr, 
+     GL_EXT_blend_equation_separate, GL_EXT_draw_buffers2, 
+     GL_EXT_draw_instanced, GL_EXT_framebuffer_blit, 
+     GL_EXT_framebuffer_multisample, 
GL_EXT_framebuffer_multisample_blit_scaled, 
+     GL_EXT_framebuffer_sRGB, GL_EXT_packed_depth_stencil, 
GL_EXT_packed_float, 
+     GL_EXT_pixel_buffer_object, GL_EXT_polygon_offset_clamp, 
+     GL_EXT_provoking_vertex, GL_EXT_shader_integer_mix, GL_EXT_texture_array, 
+     GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_latc, 
+     GL_EXT_texture_compression_rgtc, GL_EXT_texture_compression_s3tc, 
+     GL_EXT_texture_filter_anisotropic, GL_EXT_texture_integer, 
+     GL_EXT_texture_mirror_clamp, GL_EXT_texture_sRGB, 
+     GL_EXT_texture_sRGB_decode, GL_EXT_texture_shared_exponent, 
+     GL_EXT_texture_snorm, GL_EXT_texture_swizzle, GL_EXT_timer_query, 
+     GL_EXT_transform_feedback, GL_EXT_vertex_array_bgra, 
+     GL_IBM_multimode_draw_arrays, GL_KHR_context_flush_control, GL_KHR_debug, 
+     GL_MESA_pack_invert, GL_MESA_texture_signed_rgba, 
+     GL_NV_conditional_render, GL_NV_depth_clamp, GL_NV_packed_depth_stencil, 
+     GL_NV_texture_barrier, GL_OES_EGL_image, GL_OES_read_format, GL_S3_s3tc
+ 
+ OpenGL version string: 3.0 Mesa 10.7.0-devel (git-065978d 2015-05-29 
vivid-oibaf-ppa)
  OpenGL shading language version string: 1.30
  OpenGL context flags: (none)
  OpenGL extensions:
-     GL_AMD_conservative_depth, GL_AMD_draw_buffers_blend,
-     GL_AMD_pinned_memory, GL_AMD_shader_stencil_export,
-     GL_AMD_shader_trinary_minmax, GL_ANGLE_texture_compression_dxt3,
-     GL_ANGLE_texture_compression_dxt5, GL_APPLE_packed_pixels,
-     GL_APPLE_vertex_array_object, GL_ARB_ES2_compatibility,
-     GL_ARB_ES3_compatibility, GL_ARB_base_instance,
-     GL_ARB_blend_func_extended, GL_ARB_buffer_storage,
-     GL_ARB_clear_buffer_object, GL_ARB_clip_control,
-     GL_ARB_color_buffer_float, GL_ARB_compressed_texture_pixel_storage,
-     GL_ARB_conservative_depth, GL_ARB_copy_buffer, GL_ARB_debug_output,
-     GL_ARB_depth_buffer_float, GL_ARB_depth_clamp, GL_ARB_depth_texture,
-     GL_ARB_draw_buffers, GL_ARB_draw_buffers_blend,
-     GL_ARB_draw_elements_base_vertex, GL_ARB_draw_instanced,
-     GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location,
-     GL_ARB_fragment_coord_conventions, GL_ARB_fragment_program,
-     GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader,
-     GL_ARB_framebuffer_object, GL_ARB_framebuffer_sRGB,
-     GL_ARB_get_program_binary, GL_ARB_half_float_pixel,
-     GL_ARB_half_float_vertex, GL_ARB_instanced_arrays,
-     GL_ARB_internalformat_query, GL_ARB_invalidate_subdata,
-     GL_ARB_map_buffer_alignment, GL_ARB_map_buffer_range, GL_ARB_multi_bind,
-     GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query,
-     GL_ARB_occlusion_query2, GL_ARB_pipeline_statistics_query,
-     GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite,
-     GL_ARB_program_interface_query, GL_ARB_provoking_vertex,
-     GL_ARB_robustness, GL_ARB_sample_shading, GL_ARB_sampler_objects,
-     GL_ARB_seamless_cube_map, GL_ARB_separate_shader_objects,
-     GL_ARB_shader_bit_encoding, GL_ARB_shader_objects,
-     GL_ARB_shader_stencil_export, GL_ARB_shader_texture_lod,
-     GL_ARB_shading_language_100, GL_ARB_shading_language_420pack,
-     GL_ARB_shading_language_packing, GL_ARB_shadow, GL_ARB_stencil_texturing,
-     GL_ARB_sync, GL_ARB_texture_barrier, GL_ARB_texture_border_clamp,
-     GL_ARB_texture_compression, GL_ARB_texture_compression_rgtc,
-     GL_ARB_texture_cube_map, GL_ARB_texture_env_add,
-     GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar,
-     GL_ARB_texture_env_dot3, GL_ARB_texture_float,
-     GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_mirrored_repeat,
-     GL_ARB_texture_multisample, GL_ARB_texture_non_power_of_two,
-     GL_ARB_texture_query_levels, GL_ARB_texture_rectangle, GL_ARB_texture_rg,
-     GL_ARB_texture_rgb10_a2ui, GL_ARB_texture_stencil8,
-     GL_ARB_texture_storage, GL_ARB_texture_storage_multisample,
-     GL_ARB_texture_swizzle, GL_ARB_timer_query, GL_ARB_transform_feedback2,
-     GL_ARB_transform_feedback3, GL_ARB_transform_feedback_instanced,
-     GL_ARB_transpose_matrix, GL_ARB_uniform_buffer_object,
-     GL_ARB_vertex_array_bgra, GL_ARB_vertex_array_object,
-     GL_ARB_vertex_attrib_binding, GL_ARB_vertex_buffer_object,
-     GL_ARB_vertex_program, GL_ARB_vertex_shader,
-     GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev,
-     GL_ARB_window_pos, GL_ATI_blend_equation_separate, GL_ATI_draw_buffers,
-     GL_ATI_separate_stencil, GL_ATI_texture_compression_3dc,
-     GL_ATI_texture_env_combine3, GL_ATI_texture_float,
-     GL_ATI_texture_mirror_once, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color,
-     GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate,
-     GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array,
-     GL_EXT_copy_texture, GL_EXT_draw_buffers2, GL_EXT_draw_instanced,
-     GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_framebuffer_blit,
-     GL_EXT_framebuffer_multisample, 
GL_EXT_framebuffer_multisample_blit_scaled,
-     GL_EXT_framebuffer_object, GL_EXT_framebuffer_sRGB,
-     GL_EXT_gpu_program_parameters, GL_EXT_multi_draw_arrays,
-     GL_EXT_packed_depth_stencil, GL_EXT_packed_float, GL_EXT_packed_pixels,
-     GL_EXT_pixel_buffer_object, GL_EXT_point_parameters,
-     GL_EXT_polygon_offset, GL_EXT_polygon_offset_clamp,
-     GL_EXT_provoking_vertex, GL_EXT_rescale_normal, GL_EXT_secondary_color,
-     GL_EXT_separate_specular_color, GL_EXT_shader_integer_mix,
-     GL_EXT_shadow_funcs, GL_EXT_stencil_two_side, GL_EXT_stencil_wrap,
-     GL_EXT_subtexture, GL_EXT_texture, GL_EXT_texture3D,
-     GL_EXT_texture_array, GL_EXT_texture_compression_dxt1,
-     GL_EXT_texture_compression_latc, GL_EXT_texture_compression_rgtc,
-     GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map,
-     GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add,
-     GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3,
-     GL_EXT_texture_filter_anisotropic, GL_EXT_texture_integer,
-     GL_EXT_texture_lod_bias, GL_EXT_texture_mirror_clamp,
-     GL_EXT_texture_object, GL_EXT_texture_rectangle, GL_EXT_texture_sRGB,
-     GL_EXT_texture_sRGB_decode, GL_EXT_texture_shared_exponent,
-     GL_EXT_texture_snorm, GL_EXT_texture_swizzle, GL_EXT_timer_query,
-     GL_EXT_transform_feedback, GL_EXT_vertex_array, GL_EXT_vertex_array_bgra,
-     GL_IBM_multimode_draw_arrays, GL_IBM_rasterpos_clip,
-     GL_IBM_texture_mirrored_repeat, GL_INGR_blend_func_separate,
-     GL_KHR_context_flush_control, GL_KHR_debug, GL_MESA_pack_invert,
-     GL_MESA_texture_signed_rgba, GL_MESA_window_pos, GL_NV_blend_square,
-     GL_NV_conditional_render, GL_NV_depth_clamp, GL_NV_fog_distance,
-     GL_NV_light_max_exponent, GL_NV_packed_depth_stencil,
-     GL_NV_primitive_restart, GL_NV_texgen_reflection, GL_NV_texture_barrier,
-     GL_NV_texture_env_combine4, GL_NV_texture_rectangle, GL_OES_EGL_image,
-     GL_OES_read_format, GL_S3_s3tc, GL_SGIS_generate_mipmap,
-     GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp,
-     GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays
- 
- OpenGL ES profile version string: OpenGL ES 3.0 Mesa 10.6.0-devel 
(git-db269ae 2015-04-30 vivid-oibaf-ppa)
+     GL_AMD_conservative_depth, GL_AMD_draw_buffers_blend, 
+     GL_AMD_pinned_memory, GL_AMD_shader_stencil_export, 
+     GL_AMD_shader_trinary_minmax, GL_ANGLE_texture_compression_dxt3, 
+     GL_ANGLE_texture_compression_dxt5, GL_APPLE_packed_pixels, 
+     GL_APPLE_vertex_array_object, GL_ARB_ES2_compatibility, 
+     GL_ARB_ES3_compatibility, GL_ARB_base_instance, 
+     GL_ARB_blend_func_extended, GL_ARB_buffer_storage, 
+     GL_ARB_clear_buffer_object, GL_ARB_clip_control, 
+     GL_ARB_color_buffer_float, GL_ARB_compressed_texture_pixel_storage, 
+     GL_ARB_conservative_depth, GL_ARB_copy_buffer, GL_ARB_debug_output, 
+     GL_ARB_depth_buffer_float, GL_ARB_depth_clamp, GL_ARB_depth_texture, 
+     GL_ARB_draw_buffers, GL_ARB_draw_buffers_blend, 
+     GL_ARB_draw_elements_base_vertex, GL_ARB_draw_instanced, 
+     GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location, 
+     GL_ARB_fragment_coord_conventions, GL_ARB_fragment_program, 
+     GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader, 
+     GL_ARB_framebuffer_object, GL_ARB_framebuffer_sRGB, 
+     GL_ARB_get_program_binary, GL_ARB_half_float_pixel, 
+     GL_ARB_half_float_vertex, GL_ARB_instanced_arrays, 
+     GL_ARB_internalformat_query, GL_ARB_invalidate_subdata, 
+     GL_ARB_map_buffer_alignment, GL_ARB_map_buffer_range, GL_ARB_multi_bind, 
+     GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query, 
+     GL_ARB_occlusion_query2, GL_ARB_pipeline_statistics_query, 
+     GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite, 
+     GL_ARB_program_interface_query, GL_ARB_provoking_vertex, 
+     GL_ARB_robustness, GL_ARB_sample_shading, GL_ARB_sampler_objects, 
+     GL_ARB_seamless_cube_map, GL_ARB_separate_shader_objects, 
+     GL_ARB_shader_bit_encoding, GL_ARB_shader_objects, 
+     GL_ARB_shader_stencil_export, GL_ARB_shader_texture_lod, 
+     GL_ARB_shading_language_100, GL_ARB_shading_language_420pack, 
+     GL_ARB_shading_language_packing, GL_ARB_shadow, GL_ARB_stencil_texturing, 
+     GL_ARB_sync, GL_ARB_texture_barrier, GL_ARB_texture_border_clamp, 
+     GL_ARB_texture_compression, GL_ARB_texture_compression_rgtc, 
+     GL_ARB_texture_cube_map, GL_ARB_texture_env_add, 
+     GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar, 
+     GL_ARB_texture_env_dot3, GL_ARB_texture_float, 
+     GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_mirrored_repeat, 
+     GL_ARB_texture_multisample, GL_ARB_texture_non_power_of_two, 
+     GL_ARB_texture_query_levels, GL_ARB_texture_rectangle, GL_ARB_texture_rg, 
+     GL_ARB_texture_rgb10_a2ui, GL_ARB_texture_stencil8, 
+     GL_ARB_texture_storage, GL_ARB_texture_storage_multisample, 
+     GL_ARB_texture_swizzle, GL_ARB_timer_query, GL_ARB_transform_feedback2, 
+     GL_ARB_transform_feedback3, GL_ARB_transform_feedback_instanced, 
+     GL_ARB_transpose_matrix, GL_ARB_uniform_buffer_object, 
+     GL_ARB_vertex_array_bgra, GL_ARB_vertex_array_object, 
+     GL_ARB_vertex_attrib_binding, GL_ARB_vertex_buffer_object, 
+     GL_ARB_vertex_program, GL_ARB_vertex_shader, 
+     GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev, 
+     GL_ARB_window_pos, GL_ATI_blend_equation_separate, GL_ATI_draw_buffers, 
+     GL_ATI_separate_stencil, GL_ATI_texture_compression_3dc, 
+     GL_ATI_texture_env_combine3, GL_ATI_texture_float, 
+     GL_ATI_texture_mirror_once, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color, 
+     GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate, 
+     GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array, 
+     GL_EXT_copy_texture, GL_EXT_draw_buffers2, GL_EXT_draw_instanced, 
+     GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_framebuffer_blit, 
+     GL_EXT_framebuffer_multisample, 
GL_EXT_framebuffer_multisample_blit_scaled, 
+     GL_EXT_framebuffer_object, GL_EXT_framebuffer_sRGB, 
+     GL_EXT_gpu_program_parameters, GL_EXT_multi_draw_arrays, 
+     GL_EXT_packed_depth_stencil, GL_EXT_packed_float, GL_EXT_packed_pixels, 
+     GL_EXT_pixel_buffer_object, GL_EXT_point_parameters, 
+     GL_EXT_polygon_offset, GL_EXT_polygon_offset_clamp, 
+     GL_EXT_provoking_vertex, GL_EXT_rescale_normal, GL_EXT_secondary_color, 
+     GL_EXT_separate_specular_color, GL_EXT_shader_integer_mix, 
+     GL_EXT_shadow_funcs, GL_EXT_stencil_two_side, GL_EXT_stencil_wrap, 
+     GL_EXT_subtexture, GL_EXT_texture, GL_EXT_texture3D, 
+     GL_EXT_texture_array, GL_EXT_texture_compression_dxt1, 
+     GL_EXT_texture_compression_latc, GL_EXT_texture_compression_rgtc, 
+     GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map, 
+     GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add, 
+     GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3, 
+     GL_EXT_texture_filter_anisotropic, GL_EXT_texture_integer, 
+     GL_EXT_texture_lod_bias, GL_EXT_texture_mirror_clamp, 
+     GL_EXT_texture_object, GL_EXT_texture_rectangle, GL_EXT_texture_sRGB, 
+     GL_EXT_texture_sRGB_decode, GL_EXT_texture_shared_exponent, 
+     GL_EXT_texture_snorm, GL_EXT_texture_swizzle, GL_EXT_timer_query, 
+     GL_EXT_transform_feedback, GL_EXT_vertex_array, GL_EXT_vertex_array_bgra, 
+     GL_IBM_multimode_draw_arrays, GL_IBM_rasterpos_clip, 
+     GL_IBM_texture_mirrored_repeat, GL_INGR_blend_func_separate, 
+     GL_KHR_context_flush_control, GL_KHR_debug, GL_MESA_pack_invert, 
+     GL_MESA_texture_signed_rgba, GL_MESA_window_pos, GL_NV_blend_square, 
+     GL_NV_conditional_render, GL_NV_depth_clamp, GL_NV_fog_distance, 
+     GL_NV_light_max_exponent, GL_NV_packed_depth_stencil, 
+     GL_NV_primitive_restart, GL_NV_texgen_reflection, GL_NV_texture_barrier, 
+     GL_NV_texture_env_combine4, GL_NV_texture_rectangle, GL_OES_EGL_image, 
+     GL_OES_read_format, GL_S3_s3tc, GL_SGIS_generate_mipmap, 
+     GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp, 
+     GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays
+ 
+ OpenGL ES profile version string: OpenGL ES 3.0 Mesa 10.7.0-devel 
(git-065978d 2015-05-29 vivid-oibaf-ppa)
  OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.00
  OpenGL ES profile extensions:
-     GL_ANGLE_texture_compression_dxt3, GL_ANGLE_texture_compression_dxt5,
-     GL_APPLE_texture_max_level, GL_EXT_blend_minmax,
-     GL_EXT_color_buffer_float, GL_EXT_discard_framebuffer,
-     GL_EXT_draw_buffers, GL_EXT_map_buffer_range, GL_EXT_multi_draw_arrays,
-     GL_EXT_read_format_bgra, GL_EXT_separate_shader_objects,
-     GL_EXT_shader_integer_mix, GL_EXT_texture_compression_dxt1,
-     GL_EXT_texture_filter_anisotropic, GL_EXT_texture_format_BGRA8888,
-     GL_EXT_texture_rg, GL_EXT_texture_type_2_10_10_10_REV,
-     GL_EXT_unpack_subimage, GL_KHR_context_flush_control, GL_NV_draw_buffers,
-     GL_NV_fbo_color_attachments, GL_NV_read_buffer, GL_OES_EGL_image,
-     GL_OES_EGL_image_external, GL_OES_compressed_ETC1_RGB8_texture,
-     GL_OES_depth24, GL_OES_depth_texture, GL_OES_depth_texture_cube_map,
-     GL_OES_element_index_uint, GL_OES_fbo_render_mipmap,
-     GL_OES_get_program_binary, GL_OES_mapbuffer, GL_OES_packed_depth_stencil,
-     GL_OES_rgb8_rgba8, GL_OES_standard_derivatives, GL_OES_stencil8,
-     GL_OES_surfaceless_context, GL_OES_texture_3D, GL_OES_texture_npot,
-     GL_OES_vertex_array_object
+     GL_ANGLE_texture_compression_dxt3, GL_ANGLE_texture_compression_dxt5, 
+     GL_APPLE_texture_max_level, GL_EXT_blend_minmax, 
+     GL_EXT_color_buffer_float, GL_EXT_discard_framebuffer, 
+     GL_EXT_draw_buffers, GL_EXT_map_buffer_range, GL_EXT_multi_draw_arrays, 
+     GL_EXT_read_format_bgra, GL_EXT_separate_shader_objects, 
+     GL_EXT_shader_integer_mix, GL_EXT_texture_compression_dxt1, 
+     GL_EXT_texture_filter_anisotropic, GL_EXT_texture_format_BGRA8888, 
+     GL_EXT_texture_rg, GL_EXT_texture_type_2_10_10_10_REV, 
+     GL_EXT_unpack_subimage, GL_KHR_context_flush_control, GL_NV_draw_buffers, 
+     GL_NV_fbo_color_attachments, GL_NV_read_buffer, GL_OES_EGL_image, 
+     GL_OES_EGL_image_external, GL_OES_EGL_sync, 
+     GL_OES_compressed_ETC1_RGB8_texture, GL_OES_depth24, 
GL_OES_depth_texture, 
+     GL_OES_depth_texture_cube_map, GL_OES_element_index_uint, 
+     GL_OES_fbo_render_mipmap, GL_OES_get_program_binary, GL_OES_mapbuffer, 
+     GL_OES_packed_depth_stencil, GL_OES_rgb8_rgba8, 
+     GL_OES_standard_derivatives, GL_OES_stencil8, GL_OES_surfaceless_context, 
+     GL_OES_texture_3D, GL_OES_texture_npot, GL_OES_vertex_array_object
+ 
+ it seems sddm ... the new display/session manager uses screen :1 instead of :0
+ it still crashes even I went through the code ... I see where the error 
happens but dont have figured out why ... 
  
  traps: kinfocenter[1576] trap int3 ip:411b71 sp:7ffdfb40cf38 error:0

** Description changed:

  since the upgrade to 15.04 when you open kinfocenter in kde and click on open 
gl you get an application crash - the console output will say
  $ kinfocenter
- Failed to establish shared memory mapping, will fallback to private memory -- 
memory usage will increase
- kf5.kiconthemes: "Theme tree: (Breeze)"
+ kf5.kiconthemes: "Theme tree: (Oxygen)"
  kf5.kservice.sycoca: Trying to open ksycoca from "/home/dave/.cache/ksycoca5"
  QObject::connect: No such signal 
QAction::triggered(Qt::MouseButtons,Qt::KeyboardModifiers)
  QObject::connect:  (sender name:   'search')
- Error: glXMakeCurrent failed
+ Error: glXMakeCurrent failed 
+ 
+ (Killed)
  
  the last line is of importance - after that kinfocenter crashes but
  doesnt close - it hangs ...
  
  ProblemType: Bug
  DistroRelease: Ubuntu 15.04
  Package: xorg 1:7.7+7ubuntu4
  ProcVersionSignature: Ubuntu 3.19.0-15.15-generic 3.19.3
  Uname: Linux 3.19.0-15-generic x86_64
  ApportVersion: 2.17.2-0ubuntu1
  Architecture: amd64
  CurrentDesktop: KDE
  Date: Thu Apr 30 14:04:49 2015
  InstallationDate: Installed on 2009-12-21 (1955 days ago)
  InstallationMedia: Kubuntu 9.10 "Karmic Koala" - Release amd64 (20091027)
  SourcePackage: xorg
  Symptom: display
  Title: Xorg freeze
  UpgradeStatus: Upgraded to vivid on 2015-04-23 (6 days ago)
  
- $ glxinfo 
+ $ glxinfo
  name of display: :1
  display: :1  screen: 0
  direct rendering: Yes
  server glx vendor string: SGI
  server glx version string: 1.4
  server glx extensions:
-     GLX_ARB_create_context, GLX_ARB_create_context_profile, 
-     GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB, GLX_ARB_multisample, 
-     GLX_EXT_create_context_es2_profile, GLX_EXT_framebuffer_sRGB, 
-     GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, 
-     GLX_EXT_visual_rating, GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer, 
-     GLX_OML_swap_method, GLX_SGIS_multisample, GLX_SGIX_fbconfig, 
-     GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, GLX_SGI_swap_control
+     GLX_ARB_create_context, GLX_ARB_create_context_profile,
+     GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB, GLX_ARB_multisample,
+     GLX_EXT_create_context_es2_profile, GLX_EXT_framebuffer_sRGB,
+     GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info,
+     GLX_EXT_visual_rating, GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer,
+     GLX_OML_swap_method, GLX_SGIS_multisample, GLX_SGIX_fbconfig,
+     GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, GLX_SGI_swap_control
  client glx vendor string: Mesa Project and SGI
  client glx version string: 1.4
  client glx extensions:
-     GLX_ARB_create_context, GLX_ARB_create_context_profile, 
-     GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float, 
-     GLX_ARB_framebuffer_sRGB, GLX_ARB_get_proc_address, GLX_ARB_multisample, 
-     GLX_EXT_buffer_age, GLX_EXT_create_context_es2_profile, 
-     GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB, 
-     GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, 
-     GLX_EXT_visual_rating, GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer, 
-     GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer, 
-     GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control, 
-     GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, 
-     GLX_SGIX_visual_select_group, GLX_SGI_make_current_read, 
-     GLX_SGI_swap_control, GLX_SGI_video_sync
+     GLX_ARB_create_context, GLX_ARB_create_context_profile,
+     GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float,
+     GLX_ARB_framebuffer_sRGB, GLX_ARB_get_proc_address, GLX_ARB_multisample,
+     GLX_EXT_buffer_age, GLX_EXT_create_context_es2_profile,
+     GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB,
+     GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info,
+     GLX_EXT_visual_rating, GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer,
+     GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer,
+     GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control,
+     GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
+     GLX_SGIX_visual_select_group, GLX_SGI_make_current_read,
+     GLX_SGI_swap_control, GLX_SGI_video_sync
  GLX version: 1.4
  GLX extensions:
-     GLX_ARB_create_context, GLX_ARB_create_context_profile, 
-     GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB, 
-     GLX_ARB_get_proc_address, GLX_ARB_multisample, 
-     GLX_EXT_create_context_es2_profile, GLX_EXT_framebuffer_sRGB, 
-     GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, 
-     GLX_EXT_visual_rating, GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer, 
-     GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer, 
-     GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control, 
-     GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, 
-     GLX_SGIX_visual_select_group, GLX_SGI_make_current_read, 
-     GLX_SGI_swap_control, GLX_SGI_video_sync
+     GLX_ARB_create_context, GLX_ARB_create_context_profile,
+     GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB,
+     GLX_ARB_get_proc_address, GLX_ARB_multisample,
+     GLX_EXT_create_context_es2_profile, GLX_EXT_framebuffer_sRGB,
+     GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info,
+     GLX_EXT_visual_rating, GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer,
+     GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer,
+     GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control,
+     GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
+     GLX_SGIX_visual_select_group, GLX_SGI_make_current_read,
+     GLX_SGI_swap_control, GLX_SGI_video_sync
  OpenGL vendor string: X.Org
  OpenGL renderer string: Gallium 0.4 on AMD RV770
  OpenGL core profile version string: 3.3 (Core Profile) Mesa 10.7.0-devel 
(git-065978d 2015-05-29 vivid-oibaf-ppa)
  OpenGL core profile shading language version string: 3.30
  OpenGL core profile context flags: (none)
  OpenGL core profile profile mask: core profile
  OpenGL core profile extensions:
-     GL_AMD_conservative_depth, GL_AMD_draw_buffers_blend, 
-     GL_AMD_pinned_memory, GL_AMD_shader_stencil_export, 
-     GL_AMD_shader_trinary_minmax, GL_AMD_vertex_shader_layer, 
-     GL_AMD_vertex_shader_viewport_index, GL_ANGLE_texture_compression_dxt3, 
-     GL_ANGLE_texture_compression_dxt5, GL_ARB_ES2_compatibility, 
-     GL_ARB_ES3_compatibility, GL_ARB_base_instance, 
-     GL_ARB_blend_func_extended, GL_ARB_buffer_storage, 
-     GL_ARB_clear_buffer_object, GL_ARB_clip_control, 
-     GL_ARB_compressed_texture_pixel_storage, GL_ARB_conservative_depth, 
-     GL_ARB_copy_buffer, GL_ARB_debug_output, GL_ARB_depth_buffer_float, 
-     GL_ARB_depth_clamp, GL_ARB_direct_state_access, GL_ARB_draw_buffers, 
-     GL_ARB_draw_buffers_blend, GL_ARB_draw_elements_base_vertex, 
-     GL_ARB_draw_instanced, GL_ARB_explicit_attrib_location, 
-     GL_ARB_explicit_uniform_location, GL_ARB_fragment_coord_conventions, 
-     GL_ARB_fragment_layer_viewport, GL_ARB_fragment_shader, 
-     GL_ARB_framebuffer_object, GL_ARB_framebuffer_sRGB, 
-     GL_ARB_get_program_binary, GL_ARB_half_float_pixel, 
-     GL_ARB_half_float_vertex, GL_ARB_instanced_arrays, 
-     GL_ARB_internalformat_query, GL_ARB_invalidate_subdata, 
-     GL_ARB_map_buffer_alignment, GL_ARB_map_buffer_range, GL_ARB_multi_bind, 
-     GL_ARB_occlusion_query2, GL_ARB_pipeline_statistics_query, 
-     GL_ARB_pixel_buffer_object, GL_ARB_point_sprite, 
-     GL_ARB_program_interface_query, GL_ARB_provoking_vertex, 
-     GL_ARB_robustness, GL_ARB_sample_shading, GL_ARB_sampler_objects, 
-     GL_ARB_seamless_cube_map, GL_ARB_separate_shader_objects, 
-     GL_ARB_shader_bit_encoding, GL_ARB_shader_objects, 
-     GL_ARB_shader_stencil_export, GL_ARB_shader_texture_lod, 
-     GL_ARB_shading_language_420pack, GL_ARB_shading_language_packing, 
-     GL_ARB_stencil_texturing, GL_ARB_sync, GL_ARB_texture_barrier, 
-     GL_ARB_texture_buffer_object, GL_ARB_texture_buffer_object_rgb32, 
-     GL_ARB_texture_buffer_range, GL_ARB_texture_compression_rgtc, 
-     GL_ARB_texture_float, GL_ARB_texture_mirror_clamp_to_edge, 
-     GL_ARB_texture_multisample, GL_ARB_texture_non_power_of_two, 
-     GL_ARB_texture_query_levels, GL_ARB_texture_rectangle, GL_ARB_texture_rg, 
-     GL_ARB_texture_rgb10_a2ui, GL_ARB_texture_stencil8, 
-     GL_ARB_texture_storage, GL_ARB_texture_storage_multisample, 
-     GL_ARB_texture_swizzle, GL_ARB_timer_query, GL_ARB_transform_feedback2, 
-     GL_ARB_transform_feedback3, GL_ARB_transform_feedback_instanced, 
-     GL_ARB_uniform_buffer_object, GL_ARB_vertex_array_bgra, 
-     GL_ARB_vertex_array_object, GL_ARB_vertex_attrib_binding, 
-     GL_ARB_vertex_shader, GL_ARB_vertex_type_10f_11f_11f_rev, 
-     GL_ARB_vertex_type_2_10_10_10_rev, GL_ARB_viewport_array, 
-     GL_ATI_blend_equation_separate, GL_ATI_texture_compression_3dc, 
-     GL_ATI_texture_float, GL_ATI_texture_mirror_once, GL_EXT_abgr, 
-     GL_EXT_blend_equation_separate, GL_EXT_draw_buffers2, 
-     GL_EXT_draw_instanced, GL_EXT_framebuffer_blit, 
-     GL_EXT_framebuffer_multisample, 
GL_EXT_framebuffer_multisample_blit_scaled, 
-     GL_EXT_framebuffer_sRGB, GL_EXT_packed_depth_stencil, 
GL_EXT_packed_float, 
-     GL_EXT_pixel_buffer_object, GL_EXT_polygon_offset_clamp, 
-     GL_EXT_provoking_vertex, GL_EXT_shader_integer_mix, GL_EXT_texture_array, 
-     GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_latc, 
-     GL_EXT_texture_compression_rgtc, GL_EXT_texture_compression_s3tc, 
-     GL_EXT_texture_filter_anisotropic, GL_EXT_texture_integer, 
-     GL_EXT_texture_mirror_clamp, GL_EXT_texture_sRGB, 
-     GL_EXT_texture_sRGB_decode, GL_EXT_texture_shared_exponent, 
-     GL_EXT_texture_snorm, GL_EXT_texture_swizzle, GL_EXT_timer_query, 
-     GL_EXT_transform_feedback, GL_EXT_vertex_array_bgra, 
-     GL_IBM_multimode_draw_arrays, GL_KHR_context_flush_control, GL_KHR_debug, 
-     GL_MESA_pack_invert, GL_MESA_texture_signed_rgba, 
-     GL_NV_conditional_render, GL_NV_depth_clamp, GL_NV_packed_depth_stencil, 
-     GL_NV_texture_barrier, GL_OES_EGL_image, GL_OES_read_format, GL_S3_s3tc
+     GL_AMD_conservative_depth, GL_AMD_draw_buffers_blend,
+     GL_AMD_pinned_memory, GL_AMD_shader_stencil_export,
+     GL_AMD_shader_trinary_minmax, GL_AMD_vertex_shader_layer,
+     GL_AMD_vertex_shader_viewport_index, GL_ANGLE_texture_compression_dxt3,
+     GL_ANGLE_texture_compression_dxt5, GL_ARB_ES2_compatibility,
+     GL_ARB_ES3_compatibility, GL_ARB_base_instance,
+     GL_ARB_blend_func_extended, GL_ARB_buffer_storage,
+     GL_ARB_clear_buffer_object, GL_ARB_clip_control,
+     GL_ARB_compressed_texture_pixel_storage, GL_ARB_conservative_depth,
+     GL_ARB_copy_buffer, GL_ARB_debug_output, GL_ARB_depth_buffer_float,
+     GL_ARB_depth_clamp, GL_ARB_direct_state_access, GL_ARB_draw_buffers,
+     GL_ARB_draw_buffers_blend, GL_ARB_draw_elements_base_vertex,
+     GL_ARB_draw_instanced, GL_ARB_explicit_attrib_location,
+     GL_ARB_explicit_uniform_location, GL_ARB_fragment_coord_conventions,
+     GL_ARB_fragment_layer_viewport, GL_ARB_fragment_shader,
+     GL_ARB_framebuffer_object, GL_ARB_framebuffer_sRGB,
+     GL_ARB_get_program_binary, GL_ARB_half_float_pixel,
+     GL_ARB_half_float_vertex, GL_ARB_instanced_arrays,
+     GL_ARB_internalformat_query, GL_ARB_invalidate_subdata,
+     GL_ARB_map_buffer_alignment, GL_ARB_map_buffer_range, GL_ARB_multi_bind,
+     GL_ARB_occlusion_query2, GL_ARB_pipeline_statistics_query,
+     GL_ARB_pixel_buffer_object, GL_ARB_point_sprite,
+     GL_ARB_program_interface_query, GL_ARB_provoking_vertex,
+     GL_ARB_robustness, GL_ARB_sample_shading, GL_ARB_sampler_objects,
+     GL_ARB_seamless_cube_map, GL_ARB_separate_shader_objects,
+     GL_ARB_shader_bit_encoding, GL_ARB_shader_objects,
+     GL_ARB_shader_stencil_export, GL_ARB_shader_texture_lod,
+     GL_ARB_shading_language_420pack, GL_ARB_shading_language_packing,
+     GL_ARB_stencil_texturing, GL_ARB_sync, GL_ARB_texture_barrier,
+     GL_ARB_texture_buffer_object, GL_ARB_texture_buffer_object_rgb32,
+     GL_ARB_texture_buffer_range, GL_ARB_texture_compression_rgtc,
+     GL_ARB_texture_float, GL_ARB_texture_mirror_clamp_to_edge,
+     GL_ARB_texture_multisample, GL_ARB_texture_non_power_of_two,
+     GL_ARB_texture_query_levels, GL_ARB_texture_rectangle, GL_ARB_texture_rg,
+     GL_ARB_texture_rgb10_a2ui, GL_ARB_texture_stencil8,
+     GL_ARB_texture_storage, GL_ARB_texture_storage_multisample,
+     GL_ARB_texture_swizzle, GL_ARB_timer_query, GL_ARB_transform_feedback2,
+     GL_ARB_transform_feedback3, GL_ARB_transform_feedback_instanced,
+     GL_ARB_uniform_buffer_object, GL_ARB_vertex_array_bgra,
+     GL_ARB_vertex_array_object, GL_ARB_vertex_attrib_binding,
+     GL_ARB_vertex_shader, GL_ARB_vertex_type_10f_11f_11f_rev,
+     GL_ARB_vertex_type_2_10_10_10_rev, GL_ARB_viewport_array,
+     GL_ATI_blend_equation_separate, GL_ATI_texture_compression_3dc,
+     GL_ATI_texture_float, GL_ATI_texture_mirror_once, GL_EXT_abgr,
+     GL_EXT_blend_equation_separate, GL_EXT_draw_buffers2,
+     GL_EXT_draw_instanced, GL_EXT_framebuffer_blit,
+     GL_EXT_framebuffer_multisample, 
GL_EXT_framebuffer_multisample_blit_scaled,
+     GL_EXT_framebuffer_sRGB, GL_EXT_packed_depth_stencil, GL_EXT_packed_float,
+     GL_EXT_pixel_buffer_object, GL_EXT_polygon_offset_clamp,
+     GL_EXT_provoking_vertex, GL_EXT_shader_integer_mix, GL_EXT_texture_array,
+     GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_latc,
+     GL_EXT_texture_compression_rgtc, GL_EXT_texture_compression_s3tc,
+     GL_EXT_texture_filter_anisotropic, GL_EXT_texture_integer,
+     GL_EXT_texture_mirror_clamp, GL_EXT_texture_sRGB,
+     GL_EXT_texture_sRGB_decode, GL_EXT_texture_shared_exponent,
+     GL_EXT_texture_snorm, GL_EXT_texture_swizzle, GL_EXT_timer_query,
+     GL_EXT_transform_feedback, GL_EXT_vertex_array_bgra,
+     GL_IBM_multimode_draw_arrays, GL_KHR_context_flush_control, GL_KHR_debug,
+     GL_MESA_pack_invert, GL_MESA_texture_signed_rgba,
+     GL_NV_conditional_render, GL_NV_depth_clamp, GL_NV_packed_depth_stencil,
+     GL_NV_texture_barrier, GL_OES_EGL_image, GL_OES_read_format, GL_S3_s3tc
  
  OpenGL version string: 3.0 Mesa 10.7.0-devel (git-065978d 2015-05-29 
vivid-oibaf-ppa)
  OpenGL shading language version string: 1.30
  OpenGL context flags: (none)
  OpenGL extensions:
-     GL_AMD_conservative_depth, GL_AMD_draw_buffers_blend, 
-     GL_AMD_pinned_memory, GL_AMD_shader_stencil_export, 
-     GL_AMD_shader_trinary_minmax, GL_ANGLE_texture_compression_dxt3, 
-     GL_ANGLE_texture_compression_dxt5, GL_APPLE_packed_pixels, 
-     GL_APPLE_vertex_array_object, GL_ARB_ES2_compatibility, 
-     GL_ARB_ES3_compatibility, GL_ARB_base_instance, 
-     GL_ARB_blend_func_extended, GL_ARB_buffer_storage, 
-     GL_ARB_clear_buffer_object, GL_ARB_clip_control, 
-     GL_ARB_color_buffer_float, GL_ARB_compressed_texture_pixel_storage, 
-     GL_ARB_conservative_depth, GL_ARB_copy_buffer, GL_ARB_debug_output, 
-     GL_ARB_depth_buffer_float, GL_ARB_depth_clamp, GL_ARB_depth_texture, 
-     GL_ARB_draw_buffers, GL_ARB_draw_buffers_blend, 
-     GL_ARB_draw_elements_base_vertex, GL_ARB_draw_instanced, 
-     GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location, 
-     GL_ARB_fragment_coord_conventions, GL_ARB_fragment_program, 
-     GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader, 
-     GL_ARB_framebuffer_object, GL_ARB_framebuffer_sRGB, 
-     GL_ARB_get_program_binary, GL_ARB_half_float_pixel, 
-     GL_ARB_half_float_vertex, GL_ARB_instanced_arrays, 
-     GL_ARB_internalformat_query, GL_ARB_invalidate_subdata, 
-     GL_ARB_map_buffer_alignment, GL_ARB_map_buffer_range, GL_ARB_multi_bind, 
-     GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query, 
-     GL_ARB_occlusion_query2, GL_ARB_pipeline_statistics_query, 
-     GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite, 
-     GL_ARB_program_interface_query, GL_ARB_provoking_vertex, 
-     GL_ARB_robustness, GL_ARB_sample_shading, GL_ARB_sampler_objects, 
-     GL_ARB_seamless_cube_map, GL_ARB_separate_shader_objects, 
-     GL_ARB_shader_bit_encoding, GL_ARB_shader_objects, 
-     GL_ARB_shader_stencil_export, GL_ARB_shader_texture_lod, 
-     GL_ARB_shading_language_100, GL_ARB_shading_language_420pack, 
-     GL_ARB_shading_language_packing, GL_ARB_shadow, GL_ARB_stencil_texturing, 
-     GL_ARB_sync, GL_ARB_texture_barrier, GL_ARB_texture_border_clamp, 
-     GL_ARB_texture_compression, GL_ARB_texture_compression_rgtc, 
-     GL_ARB_texture_cube_map, GL_ARB_texture_env_add, 
-     GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar, 
-     GL_ARB_texture_env_dot3, GL_ARB_texture_float, 
-     GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_mirrored_repeat, 
-     GL_ARB_texture_multisample, GL_ARB_texture_non_power_of_two, 
-     GL_ARB_texture_query_levels, GL_ARB_texture_rectangle, GL_ARB_texture_rg, 
-     GL_ARB_texture_rgb10_a2ui, GL_ARB_texture_stencil8, 
-     GL_ARB_texture_storage, GL_ARB_texture_storage_multisample, 
-     GL_ARB_texture_swizzle, GL_ARB_timer_query, GL_ARB_transform_feedback2, 
-     GL_ARB_transform_feedback3, GL_ARB_transform_feedback_instanced, 
-     GL_ARB_transpose_matrix, GL_ARB_uniform_buffer_object, 
-     GL_ARB_vertex_array_bgra, GL_ARB_vertex_array_object, 
-     GL_ARB_vertex_attrib_binding, GL_ARB_vertex_buffer_object, 
-     GL_ARB_vertex_program, GL_ARB_vertex_shader, 
-     GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev, 
-     GL_ARB_window_pos, GL_ATI_blend_equation_separate, GL_ATI_draw_buffers, 
-     GL_ATI_separate_stencil, GL_ATI_texture_compression_3dc, 
-     GL_ATI_texture_env_combine3, GL_ATI_texture_float, 
-     GL_ATI_texture_mirror_once, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color, 
-     GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate, 
-     GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array, 
-     GL_EXT_copy_texture, GL_EXT_draw_buffers2, GL_EXT_draw_instanced, 
-     GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_framebuffer_blit, 
-     GL_EXT_framebuffer_multisample, 
GL_EXT_framebuffer_multisample_blit_scaled, 
-     GL_EXT_framebuffer_object, GL_EXT_framebuffer_sRGB, 
-     GL_EXT_gpu_program_parameters, GL_EXT_multi_draw_arrays, 
-     GL_EXT_packed_depth_stencil, GL_EXT_packed_float, GL_EXT_packed_pixels, 
-     GL_EXT_pixel_buffer_object, GL_EXT_point_parameters, 
-     GL_EXT_polygon_offset, GL_EXT_polygon_offset_clamp, 
-     GL_EXT_provoking_vertex, GL_EXT_rescale_normal, GL_EXT_secondary_color, 
-     GL_EXT_separate_specular_color, GL_EXT_shader_integer_mix, 
-     GL_EXT_shadow_funcs, GL_EXT_stencil_two_side, GL_EXT_stencil_wrap, 
-     GL_EXT_subtexture, GL_EXT_texture, GL_EXT_texture3D, 
-     GL_EXT_texture_array, GL_EXT_texture_compression_dxt1, 
-     GL_EXT_texture_compression_latc, GL_EXT_texture_compression_rgtc, 
-     GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map, 
-     GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add, 
-     GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3, 
-     GL_EXT_texture_filter_anisotropic, GL_EXT_texture_integer, 
-     GL_EXT_texture_lod_bias, GL_EXT_texture_mirror_clamp, 
-     GL_EXT_texture_object, GL_EXT_texture_rectangle, GL_EXT_texture_sRGB, 
-     GL_EXT_texture_sRGB_decode, GL_EXT_texture_shared_exponent, 
-     GL_EXT_texture_snorm, GL_EXT_texture_swizzle, GL_EXT_timer_query, 
-     GL_EXT_transform_feedback, GL_EXT_vertex_array, GL_EXT_vertex_array_bgra, 
-     GL_IBM_multimode_draw_arrays, GL_IBM_rasterpos_clip, 
-     GL_IBM_texture_mirrored_repeat, GL_INGR_blend_func_separate, 
-     GL_KHR_context_flush_control, GL_KHR_debug, GL_MESA_pack_invert, 
-     GL_MESA_texture_signed_rgba, GL_MESA_window_pos, GL_NV_blend_square, 
-     GL_NV_conditional_render, GL_NV_depth_clamp, GL_NV_fog_distance, 
-     GL_NV_light_max_exponent, GL_NV_packed_depth_stencil, 
-     GL_NV_primitive_restart, GL_NV_texgen_reflection, GL_NV_texture_barrier, 
-     GL_NV_texture_env_combine4, GL_NV_texture_rectangle, GL_OES_EGL_image, 
-     GL_OES_read_format, GL_S3_s3tc, GL_SGIS_generate_mipmap, 
-     GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp, 
-     GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays
+     GL_AMD_conservative_depth, GL_AMD_draw_buffers_blend,
+     GL_AMD_pinned_memory, GL_AMD_shader_stencil_export,
+     GL_AMD_shader_trinary_minmax, GL_ANGLE_texture_compression_dxt3,
+     GL_ANGLE_texture_compression_dxt5, GL_APPLE_packed_pixels,
+     GL_APPLE_vertex_array_object, GL_ARB_ES2_compatibility,
+     GL_ARB_ES3_compatibility, GL_ARB_base_instance,
+     GL_ARB_blend_func_extended, GL_ARB_buffer_storage,
+     GL_ARB_clear_buffer_object, GL_ARB_clip_control,
+     GL_ARB_color_buffer_float, GL_ARB_compressed_texture_pixel_storage,
+     GL_ARB_conservative_depth, GL_ARB_copy_buffer, GL_ARB_debug_output,
+     GL_ARB_depth_buffer_float, GL_ARB_depth_clamp, GL_ARB_depth_texture,
+     GL_ARB_draw_buffers, GL_ARB_draw_buffers_blend,
+     GL_ARB_draw_elements_base_vertex, GL_ARB_draw_instanced,
+     GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location,
+     GL_ARB_fragment_coord_conventions, GL_ARB_fragment_program,
+     GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader,
+     GL_ARB_framebuffer_object, GL_ARB_framebuffer_sRGB,
+     GL_ARB_get_program_binary, GL_ARB_half_float_pixel,
+     GL_ARB_half_float_vertex, GL_ARB_instanced_arrays,
+     GL_ARB_internalformat_query, GL_ARB_invalidate_subdata,
+     GL_ARB_map_buffer_alignment, GL_ARB_map_buffer_range, GL_ARB_multi_bind,
+     GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query,
+     GL_ARB_occlusion_query2, GL_ARB_pipeline_statistics_query,
+     GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite,
+     GL_ARB_program_interface_query, GL_ARB_provoking_vertex,
+     GL_ARB_robustness, GL_ARB_sample_shading, GL_ARB_sampler_objects,
+     GL_ARB_seamless_cube_map, GL_ARB_separate_shader_objects,
+     GL_ARB_shader_bit_encoding, GL_ARB_shader_objects,
+     GL_ARB_shader_stencil_export, GL_ARB_shader_texture_lod,
+     GL_ARB_shading_language_100, GL_ARB_shading_language_420pack,
+     GL_ARB_shading_language_packing, GL_ARB_shadow, GL_ARB_stencil_texturing,
+     GL_ARB_sync, GL_ARB_texture_barrier, GL_ARB_texture_border_clamp,
+     GL_ARB_texture_compression, GL_ARB_texture_compression_rgtc,
+     GL_ARB_texture_cube_map, GL_ARB_texture_env_add,
+     GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar,
+     GL_ARB_texture_env_dot3, GL_ARB_texture_float,
+     GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_mirrored_repeat,
+     GL_ARB_texture_multisample, GL_ARB_texture_non_power_of_two,
+     GL_ARB_texture_query_levels, GL_ARB_texture_rectangle, GL_ARB_texture_rg,
+     GL_ARB_texture_rgb10_a2ui, GL_ARB_texture_stencil8,
+     GL_ARB_texture_storage, GL_ARB_texture_storage_multisample,
+     GL_ARB_texture_swizzle, GL_ARB_timer_query, GL_ARB_transform_feedback2,
+     GL_ARB_transform_feedback3, GL_ARB_transform_feedback_instanced,
+     GL_ARB_transpose_matrix, GL_ARB_uniform_buffer_object,
+     GL_ARB_vertex_array_bgra, GL_ARB_vertex_array_object,
+     GL_ARB_vertex_attrib_binding, GL_ARB_vertex_buffer_object,
+     GL_ARB_vertex_program, GL_ARB_vertex_shader,
+     GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev,
+     GL_ARB_window_pos, GL_ATI_blend_equation_separate, GL_ATI_draw_buffers,
+     GL_ATI_separate_stencil, GL_ATI_texture_compression_3dc,
+     GL_ATI_texture_env_combine3, GL_ATI_texture_float,
+     GL_ATI_texture_mirror_once, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color,
+     GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate,
+     GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array,
+     GL_EXT_copy_texture, GL_EXT_draw_buffers2, GL_EXT_draw_instanced,
+     GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_framebuffer_blit,
+     GL_EXT_framebuffer_multisample, 
GL_EXT_framebuffer_multisample_blit_scaled,
+     GL_EXT_framebuffer_object, GL_EXT_framebuffer_sRGB,
+     GL_EXT_gpu_program_parameters, GL_EXT_multi_draw_arrays,
+     GL_EXT_packed_depth_stencil, GL_EXT_packed_float, GL_EXT_packed_pixels,
+     GL_EXT_pixel_buffer_object, GL_EXT_point_parameters,
+     GL_EXT_polygon_offset, GL_EXT_polygon_offset_clamp,
+     GL_EXT_provoking_vertex, GL_EXT_rescale_normal, GL_EXT_secondary_color,
+     GL_EXT_separate_specular_color, GL_EXT_shader_integer_mix,
+     GL_EXT_shadow_funcs, GL_EXT_stencil_two_side, GL_EXT_stencil_wrap,
+     GL_EXT_subtexture, GL_EXT_texture, GL_EXT_texture3D,
+     GL_EXT_texture_array, GL_EXT_texture_compression_dxt1,
+     GL_EXT_texture_compression_latc, GL_EXT_texture_compression_rgtc,
+     GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map,
+     GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add,
+     GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3,
+     GL_EXT_texture_filter_anisotropic, GL_EXT_texture_integer,
+     GL_EXT_texture_lod_bias, GL_EXT_texture_mirror_clamp,
+     GL_EXT_texture_object, GL_EXT_texture_rectangle, GL_EXT_texture_sRGB,
+     GL_EXT_texture_sRGB_decode, GL_EXT_texture_shared_exponent,
+     GL_EXT_texture_snorm, GL_EXT_texture_swizzle, GL_EXT_timer_query,
+     GL_EXT_transform_feedback, GL_EXT_vertex_array, GL_EXT_vertex_array_bgra,
+     GL_IBM_multimode_draw_arrays, GL_IBM_rasterpos_clip,
+     GL_IBM_texture_mirrored_repeat, GL_INGR_blend_func_separate,
+     GL_KHR_context_flush_control, GL_KHR_debug, GL_MESA_pack_invert,
+     GL_MESA_texture_signed_rgba, GL_MESA_window_pos, GL_NV_blend_square,
+     GL_NV_conditional_render, GL_NV_depth_clamp, GL_NV_fog_distance,
+     GL_NV_light_max_exponent, GL_NV_packed_depth_stencil,
+     GL_NV_primitive_restart, GL_NV_texgen_reflection, GL_NV_texture_barrier,
+     GL_NV_texture_env_combine4, GL_NV_texture_rectangle, GL_OES_EGL_image,
+     GL_OES_read_format, GL_S3_s3tc, GL_SGIS_generate_mipmap,
+     GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp,
+     GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays
  
  OpenGL ES profile version string: OpenGL ES 3.0 Mesa 10.7.0-devel 
(git-065978d 2015-05-29 vivid-oibaf-ppa)
  OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.00
  OpenGL ES profile extensions:
-     GL_ANGLE_texture_compression_dxt3, GL_ANGLE_texture_compression_dxt5, 
-     GL_APPLE_texture_max_level, GL_EXT_blend_minmax, 
-     GL_EXT_color_buffer_float, GL_EXT_discard_framebuffer, 
-     GL_EXT_draw_buffers, GL_EXT_map_buffer_range, GL_EXT_multi_draw_arrays, 
-     GL_EXT_read_format_bgra, GL_EXT_separate_shader_objects, 
-     GL_EXT_shader_integer_mix, GL_EXT_texture_compression_dxt1, 
-     GL_EXT_texture_filter_anisotropic, GL_EXT_texture_format_BGRA8888, 
-     GL_EXT_texture_rg, GL_EXT_texture_type_2_10_10_10_REV, 
-     GL_EXT_unpack_subimage, GL_KHR_context_flush_control, GL_NV_draw_buffers, 
-     GL_NV_fbo_color_attachments, GL_NV_read_buffer, GL_OES_EGL_image, 
-     GL_OES_EGL_image_external, GL_OES_EGL_sync, 
-     GL_OES_compressed_ETC1_RGB8_texture, GL_OES_depth24, 
GL_OES_depth_texture, 
-     GL_OES_depth_texture_cube_map, GL_OES_element_index_uint, 
-     GL_OES_fbo_render_mipmap, GL_OES_get_program_binary, GL_OES_mapbuffer, 
-     GL_OES_packed_depth_stencil, GL_OES_rgb8_rgba8, 
-     GL_OES_standard_derivatives, GL_OES_stencil8, GL_OES_surfaceless_context, 
-     GL_OES_texture_3D, GL_OES_texture_npot, GL_OES_vertex_array_object
+     GL_ANGLE_texture_compression_dxt3, GL_ANGLE_texture_compression_dxt5,
+     GL_APPLE_texture_max_level, GL_EXT_blend_minmax,
+     GL_EXT_color_buffer_float, GL_EXT_discard_framebuffer,
+     GL_EXT_draw_buffers, GL_EXT_map_buffer_range, GL_EXT_multi_draw_arrays,
+     GL_EXT_read_format_bgra, GL_EXT_separate_shader_objects,
+     GL_EXT_shader_integer_mix, GL_EXT_texture_compression_dxt1,
+     GL_EXT_texture_filter_anisotropic, GL_EXT_texture_format_BGRA8888,
+     GL_EXT_texture_rg, GL_EXT_texture_type_2_10_10_10_REV,
+     GL_EXT_unpack_subimage, GL_KHR_context_flush_control, GL_NV_draw_buffers,
+     GL_NV_fbo_color_attachments, GL_NV_read_buffer, GL_OES_EGL_image,
+     GL_OES_EGL_image_external, GL_OES_EGL_sync,
+     GL_OES_compressed_ETC1_RGB8_texture, GL_OES_depth24, GL_OES_depth_texture,
+     GL_OES_depth_texture_cube_map, GL_OES_element_index_uint,
+     GL_OES_fbo_render_mipmap, GL_OES_get_program_binary, GL_OES_mapbuffer,
+     GL_OES_packed_depth_stencil, GL_OES_rgb8_rgba8,
+     GL_OES_standard_derivatives, GL_OES_stencil8, GL_OES_surfaceless_context,
+     GL_OES_texture_3D, GL_OES_texture_npot, GL_OES_vertex_array_object
  
  it seems sddm ... the new display/session manager uses screen :1 instead of :0
- it still crashes even I went through the code ... I see where the error 
happens but dont have figured out why ... 
+ it still crashes even I went through the code ... I see where the error 
happens but dont have figured out why ...
  
  traps: kinfocenter[1576] trap int3 ip:411b71 sp:7ffdfb40cf38 error:0

** Description changed:

  since the upgrade to 15.04 when you open kinfocenter in kde and click on open 
gl you get an application crash - the console output will say
  $ kinfocenter
  kf5.kiconthemes: "Theme tree: (Oxygen)"
  kf5.kservice.sycoca: Trying to open ksycoca from "/home/dave/.cache/ksycoca5"
  QObject::connect: No such signal 
QAction::triggered(Qt::MouseButtons,Qt::KeyboardModifiers)
  QObject::connect:  (sender name:   'search')
- Error: glXMakeCurrent failed 
+ Error: glXMakeCurrent failed
  
  (Killed)
  
  the last line is of importance - after that kinfocenter crashes but
  doesnt close - it hangs ...
  
  ProblemType: Bug
  DistroRelease: Ubuntu 15.04
  Package: xorg 1:7.7+7ubuntu4
  ProcVersionSignature: Ubuntu 3.19.0-15.15-generic 3.19.3
  Uname: Linux 3.19.0-15-generic x86_64
  ApportVersion: 2.17.2-0ubuntu1
  Architecture: amd64
  CurrentDesktop: KDE
  Date: Thu Apr 30 14:04:49 2015
  InstallationDate: Installed on 2009-12-21 (1955 days ago)
  InstallationMedia: Kubuntu 9.10 "Karmic Koala" - Release amd64 (20091027)
  SourcePackage: xorg
  Symptom: display
  Title: Xorg freeze
  UpgradeStatus: Upgraded to vivid on 2015-04-23 (6 days ago)
  
  $ glxinfo
  name of display: :1
  display: :1  screen: 0
  direct rendering: Yes
  server glx vendor string: SGI
  server glx version string: 1.4
  server glx extensions:
      GLX_ARB_create_context, GLX_ARB_create_context_profile,
      GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB, GLX_ARB_multisample,
      GLX_EXT_create_context_es2_profile, GLX_EXT_framebuffer_sRGB,
      GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info,
      GLX_EXT_visual_rating, GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer,
      GLX_OML_swap_method, GLX_SGIS_multisample, GLX_SGIX_fbconfig,
      GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, GLX_SGI_swap_control
  client glx vendor string: Mesa Project and SGI
  client glx version string: 1.4
  client glx extensions:
      GLX_ARB_create_context, GLX_ARB_create_context_profile,
      GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float,
      GLX_ARB_framebuffer_sRGB, GLX_ARB_get_proc_address, GLX_ARB_multisample,
      GLX_EXT_buffer_age, GLX_EXT_create_context_es2_profile,
      GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB,
      GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info,
      GLX_EXT_visual_rating, GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer,
      GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer,
      GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control,
      GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
      GLX_SGIX_visual_select_group, GLX_SGI_make_current_read,
      GLX_SGI_swap_control, GLX_SGI_video_sync
  GLX version: 1.4
  GLX extensions:
      GLX_ARB_create_context, GLX_ARB_create_context_profile,
      GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB,
      GLX_ARB_get_proc_address, GLX_ARB_multisample,
      GLX_EXT_create_context_es2_profile, GLX_EXT_framebuffer_sRGB,
      GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info,
      GLX_EXT_visual_rating, GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer,
      GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer,
      GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control,
      GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
      GLX_SGIX_visual_select_group, GLX_SGI_make_current_read,
      GLX_SGI_swap_control, GLX_SGI_video_sync
  OpenGL vendor string: X.Org
  OpenGL renderer string: Gallium 0.4 on AMD RV770
  OpenGL core profile version string: 3.3 (Core Profile) Mesa 10.7.0-devel 
(git-065978d 2015-05-29 vivid-oibaf-ppa)
  OpenGL core profile shading language version string: 3.30
  OpenGL core profile context flags: (none)
  OpenGL core profile profile mask: core profile
  OpenGL core profile extensions:
      GL_AMD_conservative_depth, GL_AMD_draw_buffers_blend,
      GL_AMD_pinned_memory, GL_AMD_shader_stencil_export,
      GL_AMD_shader_trinary_minmax, GL_AMD_vertex_shader_layer,
      GL_AMD_vertex_shader_viewport_index, GL_ANGLE_texture_compression_dxt3,
      GL_ANGLE_texture_compression_dxt5, GL_ARB_ES2_compatibility,
      GL_ARB_ES3_compatibility, GL_ARB_base_instance,
      GL_ARB_blend_func_extended, GL_ARB_buffer_storage,
      GL_ARB_clear_buffer_object, GL_ARB_clip_control,
      GL_ARB_compressed_texture_pixel_storage, GL_ARB_conservative_depth,
      GL_ARB_copy_buffer, GL_ARB_debug_output, GL_ARB_depth_buffer_float,
      GL_ARB_depth_clamp, GL_ARB_direct_state_access, GL_ARB_draw_buffers,
      GL_ARB_draw_buffers_blend, GL_ARB_draw_elements_base_vertex,
      GL_ARB_draw_instanced, GL_ARB_explicit_attrib_location,
      GL_ARB_explicit_uniform_location, GL_ARB_fragment_coord_conventions,
      GL_ARB_fragment_layer_viewport, GL_ARB_fragment_shader,
      GL_ARB_framebuffer_object, GL_ARB_framebuffer_sRGB,
      GL_ARB_get_program_binary, GL_ARB_half_float_pixel,
      GL_ARB_half_float_vertex, GL_ARB_instanced_arrays,
      GL_ARB_internalformat_query, GL_ARB_invalidate_subdata,
      GL_ARB_map_buffer_alignment, GL_ARB_map_buffer_range, GL_ARB_multi_bind,
      GL_ARB_occlusion_query2, GL_ARB_pipeline_statistics_query,
      GL_ARB_pixel_buffer_object, GL_ARB_point_sprite,
      GL_ARB_program_interface_query, GL_ARB_provoking_vertex,
      GL_ARB_robustness, GL_ARB_sample_shading, GL_ARB_sampler_objects,
      GL_ARB_seamless_cube_map, GL_ARB_separate_shader_objects,
      GL_ARB_shader_bit_encoding, GL_ARB_shader_objects,
      GL_ARB_shader_stencil_export, GL_ARB_shader_texture_lod,
      GL_ARB_shading_language_420pack, GL_ARB_shading_language_packing,
      GL_ARB_stencil_texturing, GL_ARB_sync, GL_ARB_texture_barrier,
      GL_ARB_texture_buffer_object, GL_ARB_texture_buffer_object_rgb32,
      GL_ARB_texture_buffer_range, GL_ARB_texture_compression_rgtc,
      GL_ARB_texture_float, GL_ARB_texture_mirror_clamp_to_edge,
      GL_ARB_texture_multisample, GL_ARB_texture_non_power_of_two,
      GL_ARB_texture_query_levels, GL_ARB_texture_rectangle, GL_ARB_texture_rg,
      GL_ARB_texture_rgb10_a2ui, GL_ARB_texture_stencil8,
      GL_ARB_texture_storage, GL_ARB_texture_storage_multisample,
      GL_ARB_texture_swizzle, GL_ARB_timer_query, GL_ARB_transform_feedback2,
      GL_ARB_transform_feedback3, GL_ARB_transform_feedback_instanced,
      GL_ARB_uniform_buffer_object, GL_ARB_vertex_array_bgra,
      GL_ARB_vertex_array_object, GL_ARB_vertex_attrib_binding,
      GL_ARB_vertex_shader, GL_ARB_vertex_type_10f_11f_11f_rev,
      GL_ARB_vertex_type_2_10_10_10_rev, GL_ARB_viewport_array,
      GL_ATI_blend_equation_separate, GL_ATI_texture_compression_3dc,
      GL_ATI_texture_float, GL_ATI_texture_mirror_once, GL_EXT_abgr,
      GL_EXT_blend_equation_separate, GL_EXT_draw_buffers2,
      GL_EXT_draw_instanced, GL_EXT_framebuffer_blit,
      GL_EXT_framebuffer_multisample, 
GL_EXT_framebuffer_multisample_blit_scaled,
      GL_EXT_framebuffer_sRGB, GL_EXT_packed_depth_stencil, GL_EXT_packed_float,
      GL_EXT_pixel_buffer_object, GL_EXT_polygon_offset_clamp,
      GL_EXT_provoking_vertex, GL_EXT_shader_integer_mix, GL_EXT_texture_array,
      GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_latc,
      GL_EXT_texture_compression_rgtc, GL_EXT_texture_compression_s3tc,
      GL_EXT_texture_filter_anisotropic, GL_EXT_texture_integer,
      GL_EXT_texture_mirror_clamp, GL_EXT_texture_sRGB,
      GL_EXT_texture_sRGB_decode, GL_EXT_texture_shared_exponent,
      GL_EXT_texture_snorm, GL_EXT_texture_swizzle, GL_EXT_timer_query,
      GL_EXT_transform_feedback, GL_EXT_vertex_array_bgra,
      GL_IBM_multimode_draw_arrays, GL_KHR_context_flush_control, GL_KHR_debug,
      GL_MESA_pack_invert, GL_MESA_texture_signed_rgba,
      GL_NV_conditional_render, GL_NV_depth_clamp, GL_NV_packed_depth_stencil,
      GL_NV_texture_barrier, GL_OES_EGL_image, GL_OES_read_format, GL_S3_s3tc
  
  OpenGL version string: 3.0 Mesa 10.7.0-devel (git-065978d 2015-05-29 
vivid-oibaf-ppa)
  OpenGL shading language version string: 1.30
  OpenGL context flags: (none)
  OpenGL extensions:
      GL_AMD_conservative_depth, GL_AMD_draw_buffers_blend,
      GL_AMD_pinned_memory, GL_AMD_shader_stencil_export,
      GL_AMD_shader_trinary_minmax, GL_ANGLE_texture_compression_dxt3,
      GL_ANGLE_texture_compression_dxt5, GL_APPLE_packed_pixels,
      GL_APPLE_vertex_array_object, GL_ARB_ES2_compatibility,
      GL_ARB_ES3_compatibility, GL_ARB_base_instance,
      GL_ARB_blend_func_extended, GL_ARB_buffer_storage,
      GL_ARB_clear_buffer_object, GL_ARB_clip_control,
      GL_ARB_color_buffer_float, GL_ARB_compressed_texture_pixel_storage,
      GL_ARB_conservative_depth, GL_ARB_copy_buffer, GL_ARB_debug_output,
      GL_ARB_depth_buffer_float, GL_ARB_depth_clamp, GL_ARB_depth_texture,
      GL_ARB_draw_buffers, GL_ARB_draw_buffers_blend,
      GL_ARB_draw_elements_base_vertex, GL_ARB_draw_instanced,
      GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location,
      GL_ARB_fragment_coord_conventions, GL_ARB_fragment_program,
      GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader,
      GL_ARB_framebuffer_object, GL_ARB_framebuffer_sRGB,
      GL_ARB_get_program_binary, GL_ARB_half_float_pixel,
      GL_ARB_half_float_vertex, GL_ARB_instanced_arrays,
      GL_ARB_internalformat_query, GL_ARB_invalidate_subdata,
      GL_ARB_map_buffer_alignment, GL_ARB_map_buffer_range, GL_ARB_multi_bind,
      GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query,
      GL_ARB_occlusion_query2, GL_ARB_pipeline_statistics_query,
      GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite,
      GL_ARB_program_interface_query, GL_ARB_provoking_vertex,
      GL_ARB_robustness, GL_ARB_sample_shading, GL_ARB_sampler_objects,
      GL_ARB_seamless_cube_map, GL_ARB_separate_shader_objects,
      GL_ARB_shader_bit_encoding, GL_ARB_shader_objects,
      GL_ARB_shader_stencil_export, GL_ARB_shader_texture_lod,
      GL_ARB_shading_language_100, GL_ARB_shading_language_420pack,
      GL_ARB_shading_language_packing, GL_ARB_shadow, GL_ARB_stencil_texturing,
      GL_ARB_sync, GL_ARB_texture_barrier, GL_ARB_texture_border_clamp,
      GL_ARB_texture_compression, GL_ARB_texture_compression_rgtc,
      GL_ARB_texture_cube_map, GL_ARB_texture_env_add,
      GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar,
      GL_ARB_texture_env_dot3, GL_ARB_texture_float,
      GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_mirrored_repeat,
      GL_ARB_texture_multisample, GL_ARB_texture_non_power_of_two,
      GL_ARB_texture_query_levels, GL_ARB_texture_rectangle, GL_ARB_texture_rg,
      GL_ARB_texture_rgb10_a2ui, GL_ARB_texture_stencil8,
      GL_ARB_texture_storage, GL_ARB_texture_storage_multisample,
      GL_ARB_texture_swizzle, GL_ARB_timer_query, GL_ARB_transform_feedback2,
      GL_ARB_transform_feedback3, GL_ARB_transform_feedback_instanced,
      GL_ARB_transpose_matrix, GL_ARB_uniform_buffer_object,
      GL_ARB_vertex_array_bgra, GL_ARB_vertex_array_object,
      GL_ARB_vertex_attrib_binding, GL_ARB_vertex_buffer_object,
      GL_ARB_vertex_program, GL_ARB_vertex_shader,
      GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev,
      GL_ARB_window_pos, GL_ATI_blend_equation_separate, GL_ATI_draw_buffers,
      GL_ATI_separate_stencil, GL_ATI_texture_compression_3dc,
      GL_ATI_texture_env_combine3, GL_ATI_texture_float,
      GL_ATI_texture_mirror_once, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color,
      GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate,
      GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array,
      GL_EXT_copy_texture, GL_EXT_draw_buffers2, GL_EXT_draw_instanced,
      GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_framebuffer_blit,
      GL_EXT_framebuffer_multisample, 
GL_EXT_framebuffer_multisample_blit_scaled,
      GL_EXT_framebuffer_object, GL_EXT_framebuffer_sRGB,
      GL_EXT_gpu_program_parameters, GL_EXT_multi_draw_arrays,
      GL_EXT_packed_depth_stencil, GL_EXT_packed_float, GL_EXT_packed_pixels,
      GL_EXT_pixel_buffer_object, GL_EXT_point_parameters,
      GL_EXT_polygon_offset, GL_EXT_polygon_offset_clamp,
      GL_EXT_provoking_vertex, GL_EXT_rescale_normal, GL_EXT_secondary_color,
      GL_EXT_separate_specular_color, GL_EXT_shader_integer_mix,
      GL_EXT_shadow_funcs, GL_EXT_stencil_two_side, GL_EXT_stencil_wrap,
      GL_EXT_subtexture, GL_EXT_texture, GL_EXT_texture3D,
      GL_EXT_texture_array, GL_EXT_texture_compression_dxt1,
      GL_EXT_texture_compression_latc, GL_EXT_texture_compression_rgtc,
      GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map,
      GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add,
      GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3,
      GL_EXT_texture_filter_anisotropic, GL_EXT_texture_integer,
      GL_EXT_texture_lod_bias, GL_EXT_texture_mirror_clamp,
      GL_EXT_texture_object, GL_EXT_texture_rectangle, GL_EXT_texture_sRGB,
      GL_EXT_texture_sRGB_decode, GL_EXT_texture_shared_exponent,
      GL_EXT_texture_snorm, GL_EXT_texture_swizzle, GL_EXT_timer_query,
      GL_EXT_transform_feedback, GL_EXT_vertex_array, GL_EXT_vertex_array_bgra,
      GL_IBM_multimode_draw_arrays, GL_IBM_rasterpos_clip,
      GL_IBM_texture_mirrored_repeat, GL_INGR_blend_func_separate,
      GL_KHR_context_flush_control, GL_KHR_debug, GL_MESA_pack_invert,
      GL_MESA_texture_signed_rgba, GL_MESA_window_pos, GL_NV_blend_square,
      GL_NV_conditional_render, GL_NV_depth_clamp, GL_NV_fog_distance,
      GL_NV_light_max_exponent, GL_NV_packed_depth_stencil,
      GL_NV_primitive_restart, GL_NV_texgen_reflection, GL_NV_texture_barrier,
      GL_NV_texture_env_combine4, GL_NV_texture_rectangle, GL_OES_EGL_image,
      GL_OES_read_format, GL_S3_s3tc, GL_SGIS_generate_mipmap,
      GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp,
      GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays
  
  OpenGL ES profile version string: OpenGL ES 3.0 Mesa 10.7.0-devel 
(git-065978d 2015-05-29 vivid-oibaf-ppa)
  OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.00
  OpenGL ES profile extensions:
      GL_ANGLE_texture_compression_dxt3, GL_ANGLE_texture_compression_dxt5,
      GL_APPLE_texture_max_level, GL_EXT_blend_minmax,
      GL_EXT_color_buffer_float, GL_EXT_discard_framebuffer,
      GL_EXT_draw_buffers, GL_EXT_map_buffer_range, GL_EXT_multi_draw_arrays,
      GL_EXT_read_format_bgra, GL_EXT_separate_shader_objects,
      GL_EXT_shader_integer_mix, GL_EXT_texture_compression_dxt1,
      GL_EXT_texture_filter_anisotropic, GL_EXT_texture_format_BGRA8888,
      GL_EXT_texture_rg, GL_EXT_texture_type_2_10_10_10_REV,
      GL_EXT_unpack_subimage, GL_KHR_context_flush_control, GL_NV_draw_buffers,
      GL_NV_fbo_color_attachments, GL_NV_read_buffer, GL_OES_EGL_image,
      GL_OES_EGL_image_external, GL_OES_EGL_sync,
      GL_OES_compressed_ETC1_RGB8_texture, GL_OES_depth24, GL_OES_depth_texture,
      GL_OES_depth_texture_cube_map, GL_OES_element_index_uint,
      GL_OES_fbo_render_mipmap, GL_OES_get_program_binary, GL_OES_mapbuffer,
      GL_OES_packed_depth_stencil, GL_OES_rgb8_rgba8,
      GL_OES_standard_derivatives, GL_OES_stencil8, GL_OES_surfaceless_context,
      GL_OES_texture_3D, GL_OES_texture_npot, GL_OES_vertex_array_object
  
- it seems sddm ... the new display/session manager uses screen :1 instead of :0
+ it seems sddm ... the new display/session manager uses display :1 instead of 
:0
  it still crashes even I went through the code ... I see where the error 
happens but dont have figured out why ...
  
  traps: kinfocenter[1576] trap int3 ip:411b71 sp:7ffdfb40cf38 error:0

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https://bugs.launchpad.net/bugs/1450448

Title:
  kinfocenter crash

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