That is indeed a concerning amount. Have you seen that number drop
dramatically since this release rolled out? I never had detrimental
crashing issues using WebGL. I am unfamiliar with the Chromium build
process but is there a way to disable the feature on update but allow
the end user to override that option? I am a developer and one of our
products is WebGL driven, I am making due by using Google Chrome for now
but it would be nice to have it back in Chromium at some point. Thanks
for the work.

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https://bugs.launchpad.net/bugs/1466670

Title:
  WebGL Not Working

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