Just remembered. This still isn't enough for FPS gaming. We need to implement pointer "grabs" for first-person-shooter type games, so that the cursor never escapes the window while you're playing. Although a workaround in the absence of grabs is to just say we only support single-monitor setups, in fullscreen, for FPS gaming right now. Such a setup constrains the cursor to never escape, but we will still need a more general solution like pointer grabs.
-- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1276322 Title: [enhancement] Mir lacks relative mouse support To manage notifications about this bug go to: https://bugs.launchpad.net/mir/+bug/1276322/+subscriptions -- ubuntu-bugs mailing list [email protected] https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
