> Sorry, but why do we need to disable the edge demo?

We disabled the tutorial in desktop mode only.  We had in the past
disabled part of it on the desktop (because certain drag-widgets didn't
work with mice).  But this change drops the whole thing (which was at
this point, just the left-edge drag).  To my knowledge, we're still
waiting on design for visuals for a desktop tutorial.

The real bug is that the emulator is starting in desktop mode.  And
seems to have some issues with using -mousetouch to emulate a touch
device.

But at least disabling the tutorial in desktop mode gets *some* sort of
emulator functionality in the short term.

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https://bugs.launchpad.net/bugs/1458694

Title:
  [vivid-overlay] unity8 fails to start on the emulator

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