*** This bug is a duplicate of bug 1488386 ***
https://bugs.launchpad.net/bugs/1488386
Could be a simple matter of increasing our concurrency. If that's not
kept high enough then the delay between context switches likely becomes
unacceptably high. And each frame requires at least 4 context switches
(USC -> Unity8 -> app -> Unity8 -> USC).
** This bug has been marked a duplicate of bug 1488386
Double buffering is only smooth while you're touching it
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https://bugs.launchpad.net/bugs/1488391
Title:
Double buffering is only smooth while you're touching it
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